i dont think they have 8 mill its bullsh** they do that to get more subscribers
I'ts at least 7 millions. And why would blizzard lie, sure maybe its 7.8millions so they say 8 instead of 7.8 but I don't think they are lying that much. They are afterall a big company and lying would lower their trustworth.
Hmm, WHY you keep pointlessly denying these figures? You can argue quality > quantity, you can make comparisons to Big Mac's and Steaks, but why live in denial? Just log on and look at how many servers there are, just for YOUR localized copy of WoW. European WoW. for example has more servers (many of them very full) than most other MMOs have worldwide. Just log on to each one run around and count how many people you meet.
Just look at the sales charts for PC games. WoW is a huge seller, moreso than any other MMO in terms of boxes. It's easy to see how this figure is accurate.
It doesn't mean you have to like WoW, as terrible as such a thing may be ...
It doesn't really matter to me how many servers there are..it's more or less telling me that I can't play with > 99% of the rest of everyone else. I dont know...World of Warcraft just bores me I guess.
AUSTIN, Texas, November 15, 2006— NCsoft® today announced Lineage® II, with more than 14 million customers worldwide.
Just because WoW is big in the US means nothing bout how good a game it is, its one of the few US made games, and it has alot more advert than any other MMO i've ever seen.
One thing to consider when dealing with this, is that just because 8 million people have created an account does not mean there are that number of people still playing. The person with account number 0000001 may have cancelled their subscription, but that account number is gone so the next person to create one gets assigned a higher number. So they reached account number 8000000, which is good, but for all we know the first 2000000 accounts could be inactive or cancelled.
One thing to consider when dealing with this, is that just because 8 million people have created an account does not mean there are that number of people still playing.
The person with account number 0000001 may have cancelled their subscription, but that account number is gone so the next person to create one gets assigned a higher number.
So they reached account number 8000000, which is good, but for all we know the first 2000000 accounts could be inactive or cancelled.
Its not accounts created (thats prob goona be 15million+) its ACTIVE accounts that are still playable (so not expired/cancelled accounts), you could argue that some 1 quit and still had 2 weeks left on his prepaid time and so would be counted.. but how does blizz know he quit.
World of Warcraft's Subscriber Definition
World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees' territories are defined along the same rules.
more to the point, why would they lie and nobody else does? so if blizzard is lying about their numbers, you can be assured all other companies are doing it too, keeping the relative ratio in the same place.
and yes, it is 8 million active subscriptions. copy sold? dunno, they sold 5.9 mils in china alone. 19 millions might be right or not, but definitly a lot more than 8 millions.
come on guys! wow has been in the top 10 best selling games for more than 2 years now, on par with the sims 2, now guess how many milions copies the sims 2 sold? something around 15-20 millions? probably. well then wow is around there too.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
Why is it when WoW says they have '8 million subscribers' it is taken without question that they have 8 million CURRENT PLAYERS not people with subscriptions past or present. Yet when games like Star Wars Galaxies broke 1 million subscribers everyone was like 'NO WAY, thats total subscriptions not current subscribers, no way!' Even when EQ broke 500k, people went apeshit. Yet WoW's 8 million is accepted without question.
I dont doubt that a lot of people play WoW. But I HIGHLY doubt that there are 8 million current, active subscribers. Hell 1/2 my office has people who have wow accounts, about 1/10th of those actually still play the game. Many are going to come back for the expansion however.
Why is it when WoW says they have '8 million subscribers' it is taken without question that they have 8 million CURRENT PLAYERS not people with subscriptions past or present. Yet when games like Star Wars Galaxies broke 1 million subscribers everyone was like 'NO WAY, thats total subscriptions not current subscribers, no way!' Even when EQ broke 500k, people went apeshit. Yet WoW's 8 million is accepted without question.
I dont doubt that a lot of people play WoW. But I HIGHLY doubt that there are 8 million current, active subscribers. Hell 1/2 my office has people who have wow accounts, about 1/10th of those actually still play the game. Many are going to come back for the expansion however.
FFS how many times do we have to post this? this is how blizz count numbers (from their press release)
World of Warcraft's Subscriber Definition
World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees' territories are defined along the same rules.
So it is 8 million ACTIVE subscribers. They do not count old or banned accounts. This is how most MMO's count numbers, nothing underhand going on there.. sure some 1 might of decided to stop playing and still have 2 weeks left on their subscribtions, but do you expect blizz to know this?
Why is it when WoW says they have '8 million subscribers' it is taken without question that they have 8 million CURRENT PLAYERS not people with subscriptions past or present. Yet when games like Star Wars Galaxies broke 1 million subscribers everyone was like 'NO WAY, thats total subscriptions not current subscribers, no way!' Even when EQ broke 500k, people went apeshit. Yet WoW's 8 million is accepted without question.
I dont doubt that a lot of people play WoW. But I HIGHLY doubt that there are 8 million current, active subscribers. Hell 1/2 my office has people who have wow accounts, about 1/10th of those actually still play the game. Many are going to come back for the expansion however.
you wann know why?
when SWG and EQ set records, i didn't believe them because they are being made by the WORST MMO company in the world >.<
SoE needs to burn in a fire >.<
ahm... anyway....
i can see WoW having 8million subscribers, but judging from the amount of people who said that a company wouldn't lie about their population base, i can conclude that many people who have posted here are very ignorant, or i'm very cynical.
which game would you rather play?
"Come online, and adventure with 20 people!" *cough clanlord cough* ( =P ) or
"come online and adventure with thousands of fellow gamers!"
keep in mind, a ton of people play MMO's for the 1st 'm', Massive.
One reason for this big number. While US and EU have to pay a subscribtion, the rest of the world pays per hour. I would not mind an active account if I only pay per played hour, I would not play anymore but thats another thing.
One reason for this big number. While US and EU have to pay a subscribtion, the rest of the world pays per hour. I would not mind an active account if I only pay per played hour, I would not play anymore but thats another thing.
..and then you would not be counted in there.
beside, you tell me 2 millions in NA and 1.5 millions in europe are NOT big numbers?
for your information, the highest ever reached in NA was Everquest, with 450k around. in europe we had DAoC with 250k.
so, even removing the asian numbers completely, 3.5 millions active subscriptions in na+euro is a HUGE number.
ps: swg never had 1 million subscribers. i think they topped at 250k or something.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
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-iCeh
I don't think so. 2 millions are farmers and most of them are banned.
5 million is probably the better number to guess
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Actually the "unconfirmed" amount is about $1 Billion a month in revenue.
-iCeh
I have not seen that you can only buy the cd-key online, and if you could that would count as a copy.
They do not have 8 million active subs but they have reached the 8 million mark on registerd cd-keys.
http://www.plaync.com/us/news/2006/11/ncsoftas_lineag_1.html
Just because WoW is big in the US means nothing bout how good a game it is, its one of the few US made games, and it has alot more advert than any other MMO i've ever seen.
One thing to consider when dealing with this, is that just because 8 million people have created an account does not mean there are that number of people still playing.
The person with account number 0000001 may have cancelled their subscription, but that account number is gone so the next person to create one gets assigned a higher number.
So they reached account number 8000000, which is good, but for all we know the first 2000000 accounts could be inactive or cancelled.
World of Warcraft's Subscriber Definition
World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees' territories are defined along the same rules.
I hope this clears things up for ya.
As of last summer 19, million.
Half the subscribers are from China, they didn't buy a ciopy they play on rented copies in internet cafes.
more to the point, why would they lie and nobody else does? so if blizzard is lying about their numbers, you can be assured all other companies are doing it too, keeping the relative ratio in the same place.
and yes, it is 8 million active subscriptions. copy sold? dunno, they sold 5.9 mils in china alone. 19 millions might be right or not, but definitly a lot more than 8 millions.
come on guys! wow has been in the top 10 best selling games for more than 2 years now, on par with the sims 2, now guess how many milions copies the sims 2 sold? something around 15-20 millions? probably. well then wow is around there too.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
I dont doubt that a lot of people play WoW. But I HIGHLY doubt that there are 8 million current, active subscribers. Hell 1/2 my office has people who have wow accounts, about 1/10th of those actually still play the game. Many are going to come back for the expansion however.
World of Warcraft's Subscriber Definition
World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees' territories are defined along the same rules.
So it is 8 million ACTIVE subscribers. They do not count old or banned accounts. This is how most MMO's count numbers, nothing underhand going on there.. sure some 1 might of decided to stop playing and still have 2 weeks left on their subscribtions, but do you expect blizz to know this?
LMAO coffee
couldnt read could u post little bigger
The following statement is false
The previous statement is true
you wann know why?
when SWG and EQ set records, i didn't believe them because they are being made by the WORST MMO company in the world >.<
SoE needs to burn in a fire >.<
ahm... anyway....
i can see WoW having 8million subscribers, but judging from the amount of people who said that a company wouldn't lie about their population base, i can conclude that many people who have posted here are very ignorant, or i'm very cynical.
which game would you rather play?
"Come online, and adventure with 20 people!" *cough clanlord cough* ( =P ) or
"come online and adventure with thousands of fellow gamers!"
keep in mind, a ton of people play MMO's for the 1st 'm', Massive.
beside, you tell me 2 millions in NA and 1.5 millions in europe are NOT big numbers?
for your information, the highest ever reached in NA was Everquest, with 450k around. in europe we had DAoC with 250k.
so, even removing the asian numbers completely, 3.5 millions active subscriptions in na+euro is a HUGE number.
ps: swg never had 1 million subscribers. i think they topped at 250k or something.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"