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Your bad english aside, microtransactions are working for the developers.SEANMCAD said:https://www.gamasutra.com/view/news/309155/For_the_first_time_Ubisofts_microtransactions_outearned_digital_game_sales.php
I wouldnt expect the trend to change
I just want to quickly point out that at this point there is no evidence that the guy has received death threats (though I imagine now he's been exposed as a fraud, he will probably start receiving them...).Xxxusernametakenxxx said:It's very possible but it's just as possible people thought he worked at EA and sent those threats. Which you obviously don't seem to have an issue with.Iselin said:Do you think it might be possible that if he lied about where he works he might also have lied about receiving death threats? Maybe?Xxxusernametakenxxx said:So people making death threats to a person who they thought was an EA employee is ok if that person turns out to not be an employee of EA? Hey you justify it anyway you want I guess.Iselin said:Nice find! Quote form the article:SBFord said:Interesting that this whole kerfuffle about death threats may be a hoax?
https://kotaku.com/the-curious-case-of-the-ea-game-dev-who-said-he-receive-1820474458I’ve become convinced that he does not actually work for EA. In fact, since I sent him several messages yesterday and this morning, he has changed his Twitter profile to remove all mentions of EA.
So in fact just someone acting as an agent provocateur in an attempt to discredit those who are complaining.
Hmm... that tactic sounds oddly familiar
Talk about a desperate tactic.
Skyrim is an interesting one and is great for debating sandbox vs themepark.Sovrath said:hmm, skyrim doesn't fall into that category, it is for some (myself included) a sandbox game. At least one can "live a life" in it.cameltosis said:You have to differentiate between content-driven games and sandboxes.
In a content driven game, I would guess most single player games become boring in under 100 hours. Games like Skyrim, Final Fantasy 7, Grid Autosport or whatever else, you can complete 95% of the content within 50 hours of average gameplay. After that, you're either hunting down rare achievements / bosses or repeating content, both of which the majority of gamers find boring.
If you are talking about hunting down rare achievements/bosses then you are only playing it as a "game".
A guy came to the forums years ago and couldn't understand why people were playing 100 hours as "you could beat the game in 5 hours".
I have well into 1500 hours and I know Geezer Gamer has well above 2000 hours.
I suspect that replay-ability might more up to the person playing for some of these games.
But then now we are arguing what a sandbox is as i do agree that a "sandbox" allows for a greater amount of time in game over, say, "Dishonored".
On the weekend I played a bit of the Morrowind Expansion for Elder Scrolls Online. After a few quests I was "done". Then, I got the bug to reinstall the single player game and played for hours exploring, at one point I was in pitch dark trying to figure out how to get out of a sunken boat while drowning.
Was a great gaming session.
As I said, "replay-ability" might be more up to the players with some of these games.
I should add that survival games are "sandbox game" as you are allowed to build what you need to survive/live in the world.