Loke666

I am a Swedish RPG fan who sometime make pen and paper stuff for roleplaying conventions. I love RPGs, MMOs and turned based strategy games, listens to metal and work as a CNC coder/industrial worker.  I currently live in Malmö (next to Coopenhagen) but will be moving to Öland soon. And for the moment I work weekends so I have plenty of spare time on weekdays but will be unavaliable saturdays and sundays. And I know stuff about history that makes people stare very strangely at me, just love to read about the past without any specific favorite period. I can use a sword, have a good one as well (hand made copy with the original from about year 1000) as a chainmail and helmet but I wouldn't call myself good with it. My favorite beverage is Guiness.

About

Username
Loke666
Location
Kalmar
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Member
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Favorite Role
DPS
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Gw2
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47
  • Has Questing Eliminated the Exploring Aspect of Gameplay?

    Gdemami said:
    The exploration was ruined the moment homo sapiens figured out maps.

    Sure, you can go even further and blame the ability to use tools or even articulate what one would call language...

    Yeah, maps like this certainly made exploring worthless:

    Game maps that shows everything is not good, I agree there. A game map should just show major cities and let players write their own comments for the rest but even with modern maps well crafted hidden zones still makes good exploration.
    Brald_IronheartGdemamiEronakisJean-Luc_PicardKyleran
  • Has Questing Eliminated the Exploring Aspect of Gameplay?

    Quests in itself doesn't hurt exploration, it is the fact that quests tend to give you exact direction where to go that does that.

    It doesn't help that quests are put in a few larger questhubs either.

    Many of the earlier games had quests you could get from looting or finding an item somewhere out in nowhere and that helped as well.

    Me personally think that a mix of better placed quests, DEs you just run into and random worldbosses you can find by exploring is the best way to go. The game should not always tell you exactly what to do, that works sometimes but it makes the game very predictable and I feel that a hero (or villain) should do more then just doing what he or she is being told all the time.

    Otherwise the game could just be about us being henchmens instead but the games like to tell us we are the most important hero in the world and one would think that the most important hero in the world would make some decisions him/herself.

    Exploration is a fun part of MMOs, it can't really be the only gameplay since no modern MMO is that big but it is far more fun then grinding.
    Arclan
  • Next Trend in gaming?

    Elidien said:
    I think it will be "how does VR do?". Right now, VR gaming reminds me of the discussion around 3D tv. 3D tv while interesting and kinda cool in some ways, never "tipped" and went big.

    I am curious what will happen with the technology behind VR. Will it be big and therefore appeal to the consumer? If so, how will the price change?

    I think a lot of the market is waiting to see if VR will "trend" or not.
    3D TVs problem really is that it has too little effect so it isn't worth wearing the silly glasses.

    VR already failed once (ask Nintendo), the gear is better now but the question is if it is good enough and if enouygh good games release to get people to get it.

    But I agree, VR is a future trend that we will see more of, but I ain't sure current versions are good enough so I don't think we will see it take off until 2022 when prices go down, hardware becomes better and we get more games.

    My next guess for trend is Superheroes. We have enough fantasy and WW2 games right now but super hero movies are hot at the moment, especially super hero team. So I expect many Justice League, X-Men, Avengers and similar IPs to show up. Console players already got plenty of Batman and Spiderman games but I think we will see an increase in single super heroes as well but the main focus will probably be teams.

    Future trends are hard to guess but you get clues if you see what type of movies the go best.
    ElidienKyleran
  • Which IP would make the best MMO

    Nilden said:
    I want to say Dragon Lance but if it's being developed by crytic and perfect world with a cash shop it's better off not existing.

    In fact pretty much any IP mentioned would probably never be done right and just injected with cash shop cancer.

    ...but hey, if done right...
    Dragonlance is a pretty hard IP to do right, to get a similar mode to Weiss and Hickmans books is hard enough as a DM, to do it in a MMO takes a very talented crew.

    And yeah, Cryptic can't even make Forgotten realms right and it is the single easiest IP to make a MMO out of so there is no way they would make a good DL MMO.

    There been more then a few good DL games in the past but all focus have been put on FR for a long time.
    Gdemami
  • Are MOBAs and Other Match Based Games MMOs?

    Tamanous said:
    Definitely an issue with the thread title vs the body. 

    You use MMO in title and MMORPG in the body. There are many MMOs but not all are MMORPGs. RPG denotes a type of MMO.

    Multiplayer in MOBA is different than Massively Multiplayer in MMO or it would be called MMOBA. You people overthink the shit out of everything when the answer is right in front of your faces. MMO suggests some significant ability to interact within the main portion of the game with a massive amount of players. 

    What keeps MMORPGs an actual MMO is entirely another matter as discussed in another recent thread.

    This website also admittedly discusses many types of online and RPG-like games despite their name.
    Yes, some FPS games can be called MMOFPS (like Planetside to mention one) but so what? Mobas are not massive and therefor not MMOs. We can all continue to discuss if a massive FPS games with many players are a MMOFPS or not (yeah, probably is) but that has zero to do with the topic.

    8.6% of the people here are unsure or disagree and think a a few players in a match make the game "massive" while over 90% don't think so and we already discussed more then enough, by now it is just repeating of the same argument so I think the discussion is over.

    Now, in number of people playing them I think we all agree that Lol for instance indeed is "massive", heck, it is way larger even but it is not the massive we are talking about here. 
    Gdemami