maskedweasel

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maskedweasel
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  • This is hysterical, Richard Garriot is making fun of President of the United States in his game.

    I don't see any issues with it. 
    YashaXDakeru
  • GW2 released the best expansion I've played this year

    Quick question though, how many other expansions were released this year for other games?  

    I like the GW2 xpac, but ... I don't recall a ton of expansions releasing for other games.  It would be different I suppose if there were like.. a buncha them and maybe there were, but..  I dunno.. just throwing it out there for clarification. 
    Drengarth86
  • Divinity Original Sin 2 - RIP #1 - It's Hard to Tear Yourself Away - MMORPG.com

    Iselin said:
    Gorwe said:
    cheyane said:
    I am so very happy reading this. I absolutely loved the first game with all its flaws. The cheese seller and that guy who tries to trick you into having sex with him, their voices still occasionally still run through my head. My son who did not play the game was singing one of the vendor chants without realising it. 

    If you cannot get into the turn based combat or the way the game plays and looks I must say you're missing something really good and that's a pity. 

    Will be playing this as soon as I finish with my current stuff or else they will all be shoved aside in favour of this gorgeous game. 


    The first one played like a crap if you didn't do what they wanted you to do(use elemental crap 24 / 7 / 365). It also looked like crap and had a crappy cartoon like story with one of most irritating cast ever. Idk, maybe manga guys can bear it. Me? Fuck off. Ugh, what a dreadful game!
    Also magic isn't that overpowered here. They have some really cool new abilities for warfare and scoundrels, and the polymorph isn't a magic based class and is really exceptional at crowd control as well as ranged and melee.


    The battle stomp clearing all non-cursed status clouds is an excellent addition for my fighter.  It's not OP in the size of the area cleared, forcing you to bunch your party into a small lane if used in combat (opening them to AoE counter-attacks), but it's eternally useful for the classes that have very little to no ranged attacks.

    I strongly disliked Original Sin's system because the status effects were so prevalent as to be annoying.  It also pretty much governed the rest of combat, instead of enhancing the rest of the combat.  That issue has been corrected through the use of magic armor imo.
    Two other changes that I'm also loving is that movement takes fewer AP than the original, which come in handy especially with the other change... 3D fights. There are a lot of fights where you need to get at enemies on towers, battlements or just plain higher ground. I love the teleport spell in fights like that where I can take one of those pesky snipers and slam him down on the ground right in the middle of my party.
    I like the wings from the polymorph tree.  It really comes in handy for a number of different reasons.  It's like a self teleport but it also negates any ground effects
    TorvalIselin
  • Divinity Original Sin 2 - RIP #1 - It's Hard to Tear Yourself Away - MMORPG.com

    Gorwe said:
    cheyane said:
    I am so very happy reading this. I absolutely loved the first game with all its flaws. The cheese seller and that guy who tries to trick you into having sex with him, their voices still occasionally still run through my head. My son who did not play the game was singing one of the vendor chants without realising it. 

    If you cannot get into the turn based combat or the way the game plays and looks I must say you're missing something really good and that's a pity. 

    Will be playing this as soon as I finish with my current stuff or else they will all be shoved aside in favour of this gorgeous game. 


    The first one played like a crap if you didn't do what they wanted you to do(use elemental crap 24 / 7 / 365). It also looked like crap and had a crappy cartoon like story with one of most irritating cast ever. Idk, maybe manga guys can bear it. Me? Fuck off. Ugh, what a dreadful game!
    Also magic isn't that overpowered here. They have some really cool new abilities for warfare and scoundrels, and the polymorph isn't a magic based class and is really exceptional at crowd control as well as ranged and melee.


    The battle stomp clearing all non-cursed status clouds is an excellent addition for my fighter.  It's not OP in the size of the area cleared, forcing you to bunch your party into a small lane if used in combat (opening them to AoE counter-attacks), but it's eternally useful for the classes that have very little to no ranged attacks.

    I strongly disliked Original Sin's system because the status effects were so prevalent as to be annoying.  It also pretty much governed the rest of combat, instead of enhancing the rest of the combat.  That issue has been corrected through the use of magic armor imo.
    Yeah that's one thing I forgot to mention before, magic armor plays a big part here as well as abilities that replenish armor or boost it.  On the higher difficulties, these are a must, even the first part when you're on the ship can be extremely tough if you don't plan accordingly. 
    MrMelGibsonMadFrenchie
  • Divinity Original Sin 2 - RIP #1 - It's Hard to Tear Yourself Away - MMORPG.com

    Gorwe said:
    cheyane said:
    I am so very happy reading this. I absolutely loved the first game with all its flaws. The cheese seller and that guy who tries to trick you into having sex with him, their voices still occasionally still run through my head. My son who did not play the game was singing one of the vendor chants without realising it. 

    If you cannot get into the turn based combat or the way the game plays and looks I must say you're missing something really good and that's a pity. 

    Will be playing this as soon as I finish with my current stuff or else they will all be shoved aside in favour of this gorgeous game. 


    The first one played like a crap if you didn't do what they wanted you to do(use elemental crap 24 / 7 / 365). It also looked like crap and had a crappy cartoon like story with one of most irritating cast ever. Idk, maybe manga guys can bear it. Me? Fuck off. Ugh, what a dreadful game!
    Nah, the turn based combat was good.  Some people just don't like it, or want easy mode.  D:OS2 actually has easy mode. Games like this are more tactical in nature instead of run and gun. D: OS2 also has a lot of really great storylines to follow, and it's well voiced, well acted, and very well put together.

    Also magic isn't that overpowered here. They have some really cool new abilities for warfare and scoundrels, and the polymorph isn't a magic based class and is really exceptional at crowd control as well as ranged and melee.  In fact on the hardest difficulty which I'm playing, I went with more of a battlemage type, simply because warfare is so much stronger than it was before.


    Temp0TorvalMrMelGibson