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If you are going by the criteria based on 'feels' rather than 'fact' then games such as Dragon Age:Inquisition also 'feels' like your playing an MMO because of things like grind, quests etc.Iselin said:Does anyone besides me remember "portal storms" in AC? When there were more players in an area than the game could handle comfortably, the area got culled and you got teleported somewhere nearby.Rhoklaw said:I'm just going to keep saying all apples are oranges now, because apparently it's the same argument. There is no logic behind games that are played online should all be considered MMOs. If Meridian 59, UO and EQ only had 32 people per server when the term MMO was first introduced, you'd all have a leg to stand on, but I'm afraid that isn't the case. I remember when CoD and BF4 were called FPS games, but now they are considered MMOFPS? Oh wait, no one ever called them that. Only Planetside 2 acquired that title so far. I wonder why that is?
There have been technological advances since those early days and servers and clients can handle many more players in an area than what AC could handle in 1999 and the numbers would be even bigger if we had 1999 graphics.
The thing is that we want both: cutting edge graphics and a large population all in the same spot. Problem is that we can't have both. So MMO developers started coming up with instancing and phasing tricks to give us the illusion that we can.
It's all that instancing and especially LFG queues for PVE and PVP content that confuses the issue for those who have no clue why modern MMOs do things the way they do or are just easily confused. So they start lumping games that ONLY do the lobby + queue + instance together with the ones that do other things that support much, much larger numbers of players playing togethr, not just standing waiting for their queue to pop, on screen simultaneously and ADDITIONALLY have instances and queues for some of their content.
There are also some MMO players who don't really care for the world, the leveling, the stories, etc. They're the ones who park themselves near vendors and AH's and just queue for instanced content non-stop. I can see how to them, Destiny feels no different than WOW.