Slapshot1188

Bad games can try to run, but they can't hide.   No matter how you wordsmith your excuses, you WILL be held accountable for your product.

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Slapshot1188
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  • New Ship - Introductory Price of $850

    SEANMCAD said:
    SEANMCAD said:
    SEANMCAD said:
    SEANMCAD said:
    The Consolidated Outlands Pioneer will go on sale Friday, October 27th. It will have an introductory price of $850 and be in limited quantities.

    https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/spaceship-prices

    Hangar ready will see the price increase by $100 or thereabout.
    Flight ready will see the price increase again by another $100 or thereabout.

    Get yours while it's cheap. This ship is the much hyped "game changer", do not miss out!!


    Please change title... very misleading.  I was all set to buy my $850 ship but in reality it is $1050 to be flight ready.

    Stop getting my hopes up.

    I'll wait for the Winter Sale-A-Thon and hopefully catch a "Buy 3 pixel ships for the Price of 2 sale"

     
    will you really or do you find stretching the truth to be more ethical then selling overpriced virtual items?
    There is no such thing as stretching truth.  Something is either true or false.

    lol.....
    ok so....

    will you really do it or are do you consider lie by you  to be more ethical then selling overpriced virtual items?

    is that better?

    meaning do you feel given a consumer the OPTION to buy or not buy a virtual item is more unethical than biting untrue sarcasm?
    Where did I say they were unethical?  Is your attempt to put those words in my mouth an example of this lying you mention?
    Im a fan of CR.  I still have my original signed pre-order of Wing Commander and the hat that came with it.  You defenders need to relax a bit.  To quote Stg. Hulka " LIGHTEN UP FRANCIS"

    fair enough, ironic how I dont even have the game
    I have no problem poking fun at, or God forbid... genuinely criticizing companies or games that I like.  I'm really focused on SQ42 so in general I don't really care about selling pixel ships for $1000 in the MMO.  My main objection is the fundamental issue of selling in game advantages for out of game  money.  If someone wants to give $1000... or $100,000 that's on them... but if they are buying advantages for that money I think it's a different discussion.


    yeah I hear that, the claim has been multiple times explicitly stated that it will not be like that when the game is released. They state repeatably that those who pay more will not have an advantage. So with that in place I think its a good practice to not use language that assumes its factual that it will not be like that because we do not have any direct evidence to suggest what they are saying is not true.

    however....I dont see how they are going to be able to do it but until we have really solid evidence that what they are explictly saying is not true I dont think we should assume its a fact that it will give advantage.

    sound reasonable?
    If you can explain how buying a fleet if ships with LTI is not an advantage... they will have these ships on day one while everyone else will have the starter..
    To me there is no doubt it's buying advantages... the only question is how big of an advantage (how long would it take to grind a fleet of ships and buy insurance).

    But if you want to wait for release to call them out that's your prerogative.  In my experience it's too late at that point. 
    Gdemami
  • New Ship - Introductory Price of $850

    SEANMCAD said:
    SEANMCAD said:
    SEANMCAD said:
    The Consolidated Outlands Pioneer will go on sale Friday, October 27th. It will have an introductory price of $850 and be in limited quantities.

    https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/spaceship-prices

    Hangar ready will see the price increase by $100 or thereabout.
    Flight ready will see the price increase again by another $100 or thereabout.

    Get yours while it's cheap. This ship is the much hyped "game changer", do not miss out!!


    Please change title... very misleading.  I was all set to buy my $850 ship but in reality it is $1050 to be flight ready.

    Stop getting my hopes up.

    I'll wait for the Winter Sale-A-Thon and hopefully catch a "Buy 3 pixel ships for the Price of 2 sale"

     
    will you really or do you find stretching the truth to be more ethical then selling overpriced virtual items?
    There is no such thing as stretching truth.  Something is either true or false.

    lol.....
    ok so....

    will you really do it or are do you consider lie by you  to be more ethical then selling overpriced virtual items?

    is that better?

    meaning do you feel given a consumer the OPTION to buy or not buy a virtual item is more unethical than biting untrue sarcasm?
    Where did I say they were unethical?  Is your attempt to put those words in my mouth an example of this lying you mention?
    Im a fan of CR.  I still have my original signed pre-order of Wing Commander and the hat that came with it.  You defenders need to relax a bit.  To quote Stg. Hulka " LIGHTEN UP FRANCIS"

    fair enough, ironic how I dont even have the game
    I have no problem poking fun at, or God forbid... genuinely criticizing companies or games that I like.  I'm really focused on SQ42 so in general I don't really care about selling pixel ships for $1000 in the MMO.  My main objection is the fundamental issue of selling in game advantages for out of game  money.  If someone wants to give $1000... or $100,000 that's on them... but if they are buying advantages for that money I think it's a different discussion.


    Octagon7711MadFrenchieGdemami
  • Visceral Games Closing, Star Wars Title Heads to EA Montreal - MMORPG.com News


    SBFord said:

    The destruction of independent and / or creative studios continues. How many now lie in the garbage heap beneath the EA towers? (edited)



    Go back to the original EA mission statement. It will make you want to cry even more...

    https://dantevx.wordpress.com/2012/03/01/remembering-electronic-arts-and-what-they-stood-for/
    GdemamiSedrynTyros
  • Star Wars Battlefront II or: How I Learned to Stop Worrying and the Love the Loot Box - Michael Bitt

    Sovrath said:
    Sovrath said:
    Sovrath said:


    Mark my words...  you will be paying by the hour at some point down the road.  Not for Battlefront 2... but for some game. (I'd actually rather that than the stupid lootboxes to be honest, but the sad part is that they will STILL have the lootboxes.. plus the box fee.)

    But to go back to your "apparently box fees don't cover the cost of development in the 21st century" comment.  that's utter bullshit as proven by the factual numbers.



    Well box fees don't cover what the company "needs to make". I'm not sure why some of you guys can't understand this but it's not about "covering development". Or at least "solely covering development". I mean, do anyone of you actually work in larger companies?

    I find it hard to believe you all work in small mom and pop businesses.

    don't you have "local conversations" or regular announcements on what the company expects to make that fiscal year?

    Publicly traded companies (for the umpteenth time squared) set their projections on what they need/want to make. They have to make this. Why? Because it's "your money" (the investors) that they are trying to make. If they don't make these projections then it's their stock price going down.

    If you have ever invested in a company you do this to "make money".

    You want to buy games from publicly traded companies? Then this is what happens. That's it, so predictable, nothing has changed from years ago. They will always find a way to maximize profits. Always.

    Are there better ways to make these goals? maybe. Don't know.

    As far as paying by the hour, it used to be that online games were paid by the hour so "yeah" full circle I suppose in an odd sort of way.
    Did you actually read the whole post and the linked analysis article? It was estimated that they needed to make $400M in sales to recoup their money.  That included things like the licensing fees, development costs, marketing, retailers etc...

    They sold $650M as of the end of 2015.  As the article says at the end:
    EA has made bank and enough to pay for several $100 million projects based on the profit they've garnered from Battlefront alone.

    And that was just with a box fee.  So yes... just a box fee can in fact cover the cost of development in the 21st century... as well as the cost of the license, marketing, retailers etc...  with hundreds of millions in profits.

    I'm not talking about recouping money, And I said just that.

    edit: and by your answer you've never worked in a large corporation.
    You're right... I'm only a Director for the 5th biggest transportation company in the world. What the hell does that have to do with anything? Is yours bigger than mine? Does that make a difference?

    The person I responded to said "apparently box fees don't cover the cost of development in the 21st century". Thats  utter bullshit as proven by the factual numbers.  Game had a $50M budget and sold $650M as of the end of 2015. Factor in all the costs plus a very healthy margin and they still "made bank".

    Ok that's fair. I was looking at the post in a somewhat broader sense when I saw it. That box fees don't "cover what is needed".

    The issue always seems to be: are games making enough money for their companies. And then people say "well look, box costs cover development/don't cover development and they need more money. And players start showing that they made "plenty of profit", when in reality that profit is needed to make their fiscal projections.

    And while I work for one of the top two biotech companies "for a certain product" (arguably #1) if you work for one of the top 5 transportation companies (and I assume publicly traded and not some non-profit) then you know full well that you will hear about how much you are slated to grow within the year.

    And what happens when you do or don't.
    Then I would surmise they should reassess their fiscal projections.  Again, there are other companies in the same realm making games without this nonsense that seem to be meeting or exceeding their fiscal projections just fine.

    You're making the assumption that the fiscal projections are in some way justified or reasonable.  Working for a Fortune 100 company that shares intimately it's details for planned fiscal growth with its employees, I can assure you it's not always the case.

    However, with that said, there's not enough info to make that assessment either way, so the idea that they "need" it isn't any more supported than the idea that it's simply a cash grab because they've seen it work in other genres.
    That’s true as well.  One of our departments has had a 50% growth target for the last 3 years in a row.  They have never gotten out of the teens.  Yet every year the budget is based on this asinine assumption that this year it will happen...
    Sovrath
  • CoE plans to allow RMT(gold sellers) during the live game

    Wow, the OP is vastly misguided and misinformed. Interesting how that devolved into such a lengthy thread. 
    LoL The OP was a direct quote from the developer. I guess it hurts when reality hits home.
    KyleranGdemami