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Disagree. DAoC in its prime had no gear progression. Levels were just something we had to endure, because at the time that is what MMOs were. Asheron's Call was another. No one even attempted to clone either of those games. WoW choose gear progression, and no other game has tried to break that mold. Perhaps, its not surprising we've been stuck for 13 years now.MaxBacon said:There has to be progression, say in MMO's without gear progression, character levels and focusing just in your skill at something, then you have a big longevity problem to attend to.
The mix of 50/50 gear and skill is what cuts the deal, you gear up, you upgrade, from the lowest to the highest tiers and when you reach the end-game, it's when it depends mostly on your skill.
Ashes of Creation launched EA? Are you thinking of Citadel? If so, that has completely tanked. It dropped to a mixed review rating extremely quickly, and right now its at the bottom of page 4 of the top selling survival games. That's bad. I mean there is some total garbage ahead of it.ConstantineMerus said:Not sure what do you mean by people. Ashes of Creation launched recently and broke many records. Conan Exiles had a massive success on their EA launch. Some lips say hate, but overall statistics say love.