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Apples and oranges buddyBabuinix said:IGN published an interview with Hideo Kojima (Metal Gear Solid) to speak about is new work in progress game Death Stranding and he got this to say about people complaining about it taking too much time.
“There’s been a lot of stuff going on through this time, so it makes me pretty sad when people say ‘Oh, you’re just having fun and joking around and wasting money.’ You could ask so many people, but I really think that I’m doing this pretty fast. If you have a company, if you already have an engine, you already have the tools and the team together, and even then, it’s pretty standard for a AAA game to take three to five years to develop their games. For some games, it can take up to 10 years.” HK
I guess it relates a lot with Star Citizen as it's also an highly ambitious game made from a studio formed from scratch, but instead of having players as backers it's Sony backing it.
That games take time is basic knowledge to anyone that understands game development, but most of gamers are not aware of such complexities, they just want to play games and have fun. That's why crowdfunding games and following their development should be made with extra awareness of such intricacies of game development. They should be taken as learning lessons and not frustration exercisesThere you have it!
Best line I have read here all week.DMKano said:
Meanwhile server performance in large scale (both PvE like boss fights) and PvP - remains poopy.
I sure hope that the corporate world never takes your view on things. You defend Sean Murray who did "LIE" on the Colbert show and many other interviews and say you could see other players in the game and yet you say that should not have influenced people to think that you could see other players in the game. When a game company says something on national TV or shows something in their promotional video to suggest something is in their game that it NOT, that is on them not the consumer.SEANMCAD said:thats not quite right.wolffin said:SEANMCAD said:Is it 99.9% of the time your responsibility to have a good time in video games? which means becoming an informed consumer, and cutting losses as soon as boredom or frustration comes into play?
is it really a good thing to say 'hey Bob I had no fun this weekend and I choose it that way'
I dont know, at some level yes, some level no
Yes and No.
The Developers have a responsibility to provide the product they are pitching. ,,,
All a company needs to do when advertising is not explicitly tell you its black when its red. All they have to do is not lie. If you look at how other products advertise you cant really make the argument that its common place that advertising they are providing the product they are pitching. The 'pitch' as you say is often known to be an alteration of reality that works extra hard to not cross the line of truth. in fact I think that is why its called a pitch