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That would seem to be the answer to your question.rodarin said:
And I am not stupid enough to give Roberts a frigging penny.
At least for me, I would never make that point, because I know it's not true.Jean-Luc_Picard said:If you're trying to pretend that there's more griefing in PvE games than in PvP games, you're delusional...KnightFalz said:Everything has already been discussed.
The consequences of negative PvE behaviour vary depending on how a game functions. That it is very hard to stop another player from doing anything in PvE can just as easily be the root of a problem rather than protection from it. Being free from any effective repercussion tends to encourage negative behaviour rather than diminish it.
The problems are different but can be just as plentiful depending on the nature of the game and the community that plays it.
I'm heavily invested and not heavily invested. I showed a rough overview of what I did in another topic.KnightFalz said:I looked at the game early on but after the kickstarter I think.
It seemed pretty interesting, but also more expensive than I'd likely be able to afford based on the ship prices, and some kind of insurance thing I never found the details of but sounded like an additional ongoing expense.
Hopefully those such as yourself that invested heavily in the game will feel well rewarded when it is fully released. At least you can enjoy parts of it while you wait.