esc-joconnor

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esc-joconnor
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  • CitizenCon 2017 Keynote Address Reveals Planet-Sized Cities & More - Star Citizen Videos - MMORPG.co


    Erillion said:

    The tool kits they have shown - creating diverse planets, creating fully procedurally generated cities and creating inhabited and working buildings in those cities whenever needed - impressed me most. I very much hope they will put those tools into the hands of the players and modders. I then expect an explosion of creativity from the community - art, levels, missions, NPC scripts, things the devs never thought about. And the devs could pick and choose the best of it and incorporate it into the official game. And the rest can be checked out on the private servers.





    Have fun



    I have had the same thoughts, not about SC though, but I am willing to bet that wont' happen.

    I can't see the point of a city planet. It's very fantasy, not sci-fi, because it's not at all plausible. For the game it will be an incredible resource hog that could only possibly serve to thin out the actual player population.
    Gdemami
  • Black Desert Online selected as the Best of Show Winner at Brasil Game Show 2017!

    I take it none of the other MMORPGs could make it? <_< >_>
    KyleranWylf
  • Guild Wars 2 - ArenaNet Celebrates the Griffon with a Secret Path of Fire Mount - MMORPG.com


    Wizardry said:

    This would also be more in line as a SURPRISE !! than a secret as a secret is not something you outright shove in someone's face lol.
    I have a secret,here let me tell you ..lmao.



    Like Batman's surprise identity . . .
    AjviGaleOm
  • United Forces to Lay the Groundwork for Big Changes Including Server 'Connections'

    CrazKanuk said:

    Gorwe said:

    So pissed about this. I'm not exactly an active out and about RPer, but I sympathize with them much more than I do with the typical MMO Raider or PvP fratboy.



    Not to mention that losing names...oh yeah, losing names! But it's not that prospect that pisses me off. It's the fact that Keith finally showed his true colors: as a corporate gofer. And the overall apathy of Bioware towards its players:



    How hard would it be to implement Star Trek Online's naming system? James Kirk@"server name" for example. Not only that, BUT WAIT FOR IT!, they already HAVE such a system in place. The LEGACY SYSTEM. But why'd Keith care about that? Someone else implemented it and he can't put it in his resume and show his bosses how smart he is. So we are where we are!



    THANKS KEITH!



    Man you should make a game. You clearly know so much and you have the ability to bypass a game's limitations with ease. Wow! Hurray for Korwe!
    I don't think it takes a rocket scientist to know that there are two ways of doing things, the easiest/cheapest way, and the good way. One of those is chosen by game devs 90% of the time.

    Ummmmmmmmmmmmmm........ I can't even believe this was said. You're completely right, it doesn't take a rocket scientist to use this logic......
    Ah, the "uuuum" reply, on the top 10 list of unsavory ways to start a forum reply. Are you a real Canadian?
    Do you also believe it takes a game dev to have any idea of what's possible in naming conventions and what exactly are your qualifications to make that decision? 

    GdemamiConstantineMerus
  • United Forces to Lay the Groundwork for Big Changes Including Server 'Connections'


    Gorwe said:

    So pissed about this. I'm not exactly an active out and about RPer, but I sympathize with them much more than I do with the typical MMO Raider or PvP fratboy.



    Not to mention that losing names...oh yeah, losing names! But it's not that prospect that pisses me off. It's the fact that Keith finally showed his true colors: as a corporate gofer. And the overall apathy of Bioware towards its players:



    How hard would it be to implement Star Trek Online's naming system? James Kirk@"server name" for example. Not only that, BUT WAIT FOR IT!, they already HAVE such a system in place. The LEGACY SYSTEM. But why'd Keith care about that? Someone else implemented it and he can't put it in his resume and show his bosses how smart he is. So we are where we are!



    THANKS KEITH!



    Man you should make a game. You clearly know so much and you have the ability to bypass a game's limitations with ease. Wow! Hurray for Korwe!
    I don't think it takes a rocket scientist to know that there are two ways of doing things, the easiest/cheapest way, and the good way. One of those is chosen by game devs 90% of the time.
    Gdemamipantaro