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  • PreLoading, PC Controls & NPC Intro Videos - Destiny 2 -

    Dragnelus said:

    You can start downloading:

    For some reason I thought this game was going to be a lot bigger.  Is there more after or a lot more expected at launch?  Just curious how much room I need to make on my SSD.

    There seems to be pretty limited content for beta, I'm sure that will be the cause of the small install size for now. The requirements page doesn't say the storage requirements at this point either.
  • The Frozen North is a Great Expansion to the Game - Conan Exiles Columns

    As someone who has been primarily playing Conan since it's release (With Fortnite thrown in the mix recently, and I prefer MMORPGs, go figure) this update annoys me to no end. Our server had a map and inventory wipe, so I started off at level 43 with no inventory, but kept my stats and crafting recipes.

    You can go from fine to dying from heat frustration in a minute . . . at night . . . take one step back and recover in 30 seconds.

    Common creatures can interrupt continuously, attacking faster and with excellent range, more than most weapons are capable of, making most weapons inferior.

    The changes they made to combat did not make it better or more interesting, in fact the opposite.

    The new AI for human NPCs is supposedly better, but they still can't attack above their shoulder height, so stand on a rock and they will happily stand there while you stab them in the head.

    I ran across a spider in the lowish area that I had to stab with a decent spear at least 15 times while it unloaded about 100 litres of venom rapid fire and gave pitiful resources. These spiders are made even worse by the choice they made to auto sheath weapons while running. The spiders speedily back away from you to stay at range while their venom has has a cripple effect.

    Basically this team doesn't seem to have any idea about risk vs reward as they make more of the map and equipment irrelevant with every choice they make. There are clearly superior weapons and armour. Only a limited area of the map will give easy access to the resources required to make that gear, and the dungeons aren't worth visiting more than once.

  • Corsair Scimitar RGB MOBA/MMO Gaming Mouse Review -

    I also found that my corsair mouse came with the thumb buttons set to nothing, and often on reboot they are back to nothing again, unlike other Logitech and Razer/Nostromo peripherals that I find set the keys in the firmware and so remain unchanged on other machines even. I also have problems with the software freezing on launch and the mouse not being recognized. I have 3 PCs that I have changed and upgraded overtime to play with my 2 teenage sons, and have used many mice over the years, the past few mmorpg mice exclusively, I will never buy a Corsair again.
  • Fortnite - Five Things We Want to See Added -

    Can't you do free build mode on your home bases as long as you aren't at the defense stage? It's always an option on the map. And there is storage there apparently, overflow for your inventory, so I'd think going there is an option, or is that accessible from the UI somewhere hidden?

    Instead of Hero vs Hero PvP Hero vs Mist Monster PvP would be a better option. A vs map where the amount you can build is determined by which team takes the objectives on the map, with the heroes being able to build, and the mist monsters being able to summon Husks. Building would have to be much slower for a vs mode though I'd think. Each Mist Monster player could summon one vortex to launch their final assault from. Mist Monsters and Husks could be unlocked like other stuff in the game is.

    I found building was pretty easy once I realized that on the towers each piece shows you what config to select to make the right shape. One easy tower tutorial would take care of that. They need to add more links to the skill and research trees to show you what you need to level up certain things too. Or add some highlight options as well.