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  • Do you think World of Warcraft changed everything ?

    Wow had the benefit of Warcraft. The lore was famous and already had a sizable following. They also benefitted by making sure their game ran well for the layman. You could buy an emachines pc from Walmart and it would run wow, not eq2. 

    Nothing about out the gear grind was new in wow. 

    Catering to solo levelers was was a huge advantage for wow. 

    people could run run the game with decent performance on low end machines

    people could accomplish things alone

    people could make decent progress with limited time

    the lore was mature and reputable

    the company developing the game was reputable

    The game was developed when internet access and cost of pc hardware was improving drastically. 

    This meant a lot of young people coming into the genre did it via WoW. As a result, their expectations were set by wow. 

    Games trying to emulate wow will always fail because they don’t have the benefit of limited “legacy” competition and timing. 

    They need to find a developing niche like consoles or VR and innovate there IMO. 
  • Is Destiny 2 an MMO:Poll

    Destiny 2 is the most fun I’ve had in am MMORPG since EverQuest back in the day. 

    Yes. I consider it an MMORPG. I actually think it’s better since it’s an FPS type game and it isn’t so heavily designed around either solo or group play. It seems to strike a much better balance between the two than any MMO that I’ve played (they tend to be polarizing in how far the pendulum can be shifted by conventional MMORPG developers). 

    The nature of of the game also means is completely playable on consoles and you can master the controls in an hour or so - not really the case for something like FFXIV. 

    Im totally sold on it.

    PC MMOs are going to start bleeding customers to console MMOs like this. The consoles are cheap and remove system requirements as a barrier, and these games have better gameplay along with all the communication tools being built directly into the platform. 

    I doubt I will go back to PC MMOs again. I don’t see a point in them, anymore. The nostalgia is good, but I can’t be bothered sitting at a desk and being so monetarily limited when I can lie in bed comfortably while playing a game like this on a cheap console and controller with good graphics and consistent, reliable performance. And don’t have to worry about upgrading until the next console generation...
  • Level Grind: can we finally admit that this turns off most players in New MMOs?

    Eldurian said:
    ZionBane said:
    Eldurian said:
    ZionBane said:
    Eldurian said:

    And I'm not one of the millions of players who has migrated from the MMORPG genre to other titles such as MOBAs, survival games, RTS titles, and FPS titles that lack progression.

    Truth is, MOBA's are attractive for what they offer, and in case anyone missed this, their sale point, is "team based PvP combat", not to be confused with "lack of progress"

    Even in a survival game, if you live long enough you will far outstrip what a starting player has, they have a rock you have a glock... think about that... 

    1. Why do people seek out MOBAs for team based combat? Many MMOs have arenas that fill the same general need. Is it possibly because progression ruins PvP?

    I have yet to play an MMO that includes Level grind into their "battle arena's" case in Point GW2, Cap Leveled Everyone (IE: You go in at 80th level with Full Access to all skills and Abilities), and gave them the same access to gear, for their sPvP Arena Matches... Yet... in GW2, sPvP tanked hard, where MOBA's are still going strong... 
    I have yet to play an MMO that DIDN'T have some kind of progression based disparity in their arenas. While the WoW arena brackets with their twinks are the absolute worst example almost every MMO with arena PvP has some kind of "PvP gear" that makes it so that incoming players have to get stomped by vets over and over and over and over to get points to eventually get the gear to become a vet themselves.
    Clueless player detected. 

    WoW uses stat templates for PvP. Gear has very little effect. It's all about skill, now. 

    Twinks are not nearly the issue they used to be. 

    There is a PVP leveling system, but it's not grindy. You can get access to all the talent choices in a couple or few days of random BGs and WQs.