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Opening loot box is RNG. What type of loot we got from dungeon is RNG. RNG doesnt make something gambling. In dungeon example we "work" for that loot, so while it is random more or less, we are working on it. In loot box example we dont "work" for it. Also, loot boxes are designed to develop unhealthy spending habits while skinner box is designed to develop unhealthy ENGAGEMENT habits. Dont mix those two, it is strawman. And skinner box was always not good tactics, thats why successful mmo go miles to hide it and make moment of "pushing a button" or "working" as best as possible. While lootboxes make moment of opening them as best as possible.CrazKanuk said:Torval said:If there are predatory designs intended to trigger addictive behaviors then they run way deeper than "loot crates". A lot of game design is built around an operant conditioning system (skinner box) or similar carrot + chase scenarios. These by nature prey on addictive and obsessive personalities like the completionist.
It's a bit ironic because we're on MMORPG.com talking about predatory carrot-on-a-stick mechanics like it's the first time we've seen them.
You see i actually give a shit about children and those with unhealthy spending habits because of addiction inducing practices.SEANMCAD said:we should stop thinking about the childern and start being more honest.Avarix said:So, we should stop thinking about the children, why? Because you're tired of trying to argue against it? It's a valid argument.SEANMCAD said:marketing and gambling is not the same thing though and that is where people are getting confused.Avarix said:You're saying this (bolded part) as though these practices are not targeting a vulnerable population, children. This isn't a matter of simply gaining some self-control. This is a population that, for a majority, is not yet equipped to handle the predatory marketing being thrown at them.Distopia said:Making too much money isn't a crime or a problem in itself. Our government (in the US) isn't in the habit of stepping in unless there is hard evidence they need to, not in the area of corporate profits, or free enterprise anyway.koboldfodder said:At no point in human history where something has been asked to be self regulated, has it ever happened. Can you imagine a meeting where the CEO has to tell his employees to stop it, they are making too much money...lol.
When the government says self regulate, what they're really saying is take responsibility for your own life decisions. As well as take responsibility for your own problems (if you have a problem own it, and seek help, if a loved one does help them by convincing them to seek help).
It's highly improbable that stance will change unless real evidence is presented that this is a widespread problem, reddit threads and the like are not hard evidence. It's mostly sensationalizing TBH.
The physical act of gambling is likely just fine, but the manipulation in advertising on the other hand is a different ball game.
Having said all that, I really wish people would STOP using the kids as an excuse to make an argument for something they themselves want to impose on everyone. The whole 'think about the childern' meme is old and lame
I dont believe for a second anyone making these arguements about 'think about the childern' actually give a damn about that. They want all paid lootboxes gone, peroid, by any means. they dont give a fuck about the kids...lets get real here, MMORPG posters are not a bunch of concern moms,...give me a fucking break
Is this Destiny 1 or Destiny 2? Can't tell from the video.
Turbine and quality never, ever standed near each other.cmacq said:My wife plays a lot of LOTRO and it is far from finished. Also note that Turbine sold it to Standing Stone quite a while ago now. It's a small company that seems to care a lot about the game.