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  • I hate you EA

    DMKano said:
    Rhoklaw said:
    Just when we needed a new Star Wars game in our lives, you go and shut down Visceral Games? :neutral:

    I certainly dont need anything Star Wars in my life.

    I am a minority here but I am really tired of Star Wars, I think its just old and tired and played out.

    SWG was good before NGE and thats it. I enjoy the memory and have moved on.

    For some reason people are holding the entire star wars franchise on this sacred pedestal, when IMO there were 2 good movies at best and the rest were mediocre to poop.

    So chances are EA saw that the game was a stinker too and pulled the plug.
    I respect you right to be wrong. Thanks for sharing. 
  • Which MMORPG has the best F2P model now ?

    Eldurian said:
    aliven said:

    Eve is no where near the titan of industry. Titans of industry are Wow, FF14, GW2 and ESO. Rest live on scraps. 
    I suppose it depends on how you define titan. I consider EVE and Runescape to be titans because they were major MMOs with sizeable audiences 10 years ago, they are major MMOs with sizeable audiences today, and they will likely be major MMOs with sizeable audiences 10 years from now.

    Meanwhile saying FF14 and GW2 are titans of the industry seems like information that may already be outdated. Those games are flashes in the pan. They're the LOTROs and GW1s of tomorrow.
    They are still more popular. Same as PUBG is one of the biggest hits on steam since steam launched. I say this while i hate with passion this style of game. Just see no point in denying facts. 

    Eve has devoted fan base who multibox like crazy. Game will be afloat but it is no where near popular or even a giant success. 

    Runescape is crap riding on nostalgia glasses. 
  • Which MMORPG has the best F2P model now ?

    Eldurian said:
    Eldurian said:

    Overall it's a great model, which is why you see most modern MMOs using it.

    That's not true at all. There are a few using it but not most. Eve, BDO, Albion, Runescape, Archeage, Tera, and WoW are the only ones I can think of off the top of my head. Which are big games, it's just not all that many use this system. 

    Some people would say it's not a great model, simply because you can pay money to get gold in the game legally. 
    You just named the majority of successful MMOs. Or at least as successful as any MMOs are in 2017. 

    There are a few less successful titles that do it as well for instance Wurm Online but WoW, EVE, and Runescape are three of the titans of this industry. With WoW alone you are talking the most successful version of a model 95% of MMOs are based off of.

    I'm not sure if they have implemented their own version of PLEX yet but I know (If not it's probably coming eventually) but I know a few of the other major titles I haven't looked back in on in awhile such as LOTRO and SWTOR are freemium as well.
    Eve is no where near the titan of industry. Titans of industry are Wow, FF14, GW2 and ESO. Rest live on scraps. 
  • Vanilla World of Warcraft, if released today would be #1

    maji said:
    It would have some advantages over other MMORPGs, such as:
    - more content
    - far more twink friendly (six different starting zones on launch!)
    - you could get to the max level multiple times without touching the same zones twice
    - no P2W

    Then again, there'd be a lot of reasons why vanilla WoW wouldn't be popular today.
    - outdated graphics
    - it was quite buggy on launch
    - elite mobs roaming the world killing players
    - dungeons could take half a day to complete
    - you had to manually walk to the dungeon and manually find people to join you
    - everybody could pick up any loot, even if it wasn't suited for their class, and there wasn't even an option to roll for loot yet (and no personal loot either of course)
    - no PvP
    - no marker showing where you'd have to walk to for quests (Mankrik's Wife anyone?)
    - some very inconvenient abilities (pets running away because of lack of food, soul shards taking up inventory space, ranged classes running out of ammo, and so on)
    - some entirely pointless talents
    Somebody clearly didnt know how leveling was in vanilla :)
    Tip: there was not enough quests in the entire world to lvl you to max lvl. So, on top of completing each and every zone available to your faction you also needed grind mobs. 

    Gaxusn said:
    WoW was great at launch. Open world PvP was some of the most enjoyable times I've had in an MMO... Crossroads... those were the days.

    I see a common trend of people wanting MMO's how they used to be. When you get to the finer details; what people want is the difficulty back in the simple things. Deadmines for example was epic, now its a 5 minute rush. People want that epicness back and it only comes through difficulty. 

    open world pvp died the second battlegrounds were released. not over time. instantly. because it was soooooo baaaaaaad. 
  • this game is a big milk everyone for as long as possible scheme

    Scolioz said:
    you think it costs 1 million dollars to model a ship in 3D studio max or Maya?   LOLLLLLLLLLLLL

    Ofc it does. It costs as much as you say it does. Now, most people would do that for much lower sum but that doesnt change the fact it costs them as much as they say. We just dont know how much goes to blackjack and hookers.