aliven

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aliven
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  • Destiny 2 - Our Curse of Osiris Review - MMORPG.com



    Guys, it's OK to not like Destiny 2. But it's ALSO OK to like it a lot.



    Personally, i would rate it 6/10.

    Why?

    For me story was non existent. There is that lock who got trapped in Vex simulation. Go find him. Thats it. He is supposedly all powerfull etc but meh.

    Infinite forest bored me before the expansion story ended. It is not a good thing, if we realize that it takes 3 hours to beat the story.
    It bored me because there are couple of tiles, not really rotating very well. Almost all instances look same even if the road from point to point looked different.

    Sagira got props, but overall ghosts in this game are witty bunch.

    Mercury is abysmal, really, really abysmal. Short, boring visuals, not able to use sparrows (probably to artifically extend the zone). We can use enemy vehicles tho.

    There is ONE lost sector and MAYBE two events? Which heroic one is just boring and easy to screw up even IF nobody is sabotaging it. Also, done heroic event and get 2 tokens and blue. Meme is strong.

    Basically, visual, sound and gameplay carry it above mediocrity. There are fun banter, mostly from Sagira. Both Osiris and Ikora are not really interesting characters as far as i realize. Ikora was interesting in her fear of death but now he full out and full off shit lock. Boring.

    I like the new itemization, but only prometheus lens is worthwhile from min max standpoint. The "explosion on hit" perk need to be removed or nerfed heavily, because, as for now, weapons with that perk reign supreme.
    d_20
  • Is it worth to jump back in?

    You dont level alone - FF14 systems are designed in the way to revisit previous content, either via leveling new jobs or using duty finder. 

    I started month before Stormblood and vanilla was fully packed with players all over the place. As a dps i waited max 20 min, but that was for Trial. 

    Point is - if you enjoy the story, the art style, the final fantasy feel then there is simply no better mmo to pick up. And Square Enix delivers polished content as is also not in abusive relationship with playerbase. 
    cjmarshPravius
  • The Cost Of Producing A Video Game

    But you know that publisher also pump moneys into product right? Faaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaar more than any indie could ever dream to afford. 
    JamesGoblin
  • this game is a big milk everyone for as long as possible scheme

    Scolioz said:
    you think it costs 1 million dollars to model a ship in 3D studio max or Maya?   LOLLLLLLLLLLLL


    Ofc it does. It costs as much as you say it does. Now, most people would do that for much lower sum but that doesnt change the fact it costs them as much as they say. We just dont know how much goes to blackjack and hookers. 
    kikoodutroa8Azaron_NightbladeMaxBaconJamesGoblinMrMelGibson
  • Why are not more people playing this game here ?

    bentrim said:
    Once AGAIN... OWPVP, has a VERY limited market. You would think that devs would FINALLY learn that in an MMORPG, MOST people HATE PVP!!
    False. Most people dislike open world pvp because it is heaven for gankers and griefers. If people didnt like pvp the MOBA genre would die before it began. People just like fair play. 
    ScambugSedrynTyrosOctagon7711URMAKERnatpickAethaerynConstantineMerus