MadFrenchie

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MadFrenchie
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  • New Ship - Introductory Price of $850

    Not sure why I even respond to Sean, he's the only troll on these boards that quite earnestly is so confused that he doesn't even have any idea he's actually trolling.
    rpmcmurphyZandogJamesGoblin
  • Starting Cities

    Had a long response to ya @Zuljan attempting to explain my perspective, but MMORPG mobile site formatting tools suck and it was giving me a too many characters error, so I'll have to try and rephrase it sometime once I'm able to get on my desktop.


    GG, MMORPG.com!
    XarkoMrMelGibson
  • New Ship - Introductory Price of $850

    Orinori said:
    Orinori said:
    Kefo said:
    MaxBacon said:
    Kefo said:
    Except big publishers get shit on as well so it's not double standards. Big publishers tend to actually realease games first though and then push the crappy revenue models. CIG being true to form is doing it backwards again and pushing the revenue model before the game.
    Your argument is pretty ridiculous. Obviously, for any crowdfunded project the revenue model has to come first; because is from that revenue model that development is made possible in the first place. --'

    Not for profit, yet to maintain operations. But evil CIG I guess, this dead horse has been beaten for years and years and years, not beaten enough I see.
    It's ridiculous because it's crowdfunded? I see plenty of crowdfunded games out there, past and present, who made due with what they raised and then built upon the game they released to the public with sales they earned. Not this selling pictures of ships for hundreds to thousands of dollars and constantly begging for more.
    So crowdfunding should be limited because you don't like it when backers want to pledge for what is on offer? Now being as most people only spent a small amount of money on SC (from $20 - 60 ish). What is it you are suggesting? That a company should only be able to raise funds before they start work? what is it that you want exactly? please help
    Or maybe, go the route Elite is traveling and build the base game that was originally advertised, using the continued crowdfunding revenue to build upon that.

    That would entice me much more to give them money.  It's why Elite has my cash, but CIG hasn't received a dime from me, actually.
    If Star Citizen was built as originally pitched I don't think they would have ever been able to expand it into the game it is trying to become now, which is why most people were happy to let CIG go for the bigger vision, it looked far more promising as an experience. Since that first push for a larger game they are doing exactly what you are talking about here, it is just taking longer.

    Interesting that you have no problem giving money to Elite, I refused to pay the extortionate amount of money for the game and its expansions! How much money did you pay for that to date?! I played the original a lot but couldn't imagine playing that now, I thought about it for the PvP for a short while, right up until I heard that people can just vanish onto their own server if they like?? anyway, I am not here to bash ED, I am more than sure it suits a lot of people just fine.
    A bird in the hand is worth two in the bush.

    I'll take a fun game, if smaller in scope, over lofty promises whose efficacy have yet to be determined.
    GdemamiKefoDizismaRobsolf
  • New Ship - Introductory Price of $850

    Orinori said:
    Kefo said:
    MaxBacon said:
    Kefo said:
    Except big publishers get shit on as well so it's not double standards. Big publishers tend to actually realease games first though and then push the crappy revenue models. CIG being true to form is doing it backwards again and pushing the revenue model before the game.
    Your argument is pretty ridiculous. Obviously, for any crowdfunded project the revenue model has to come first; because is from that revenue model that development is made possible in the first place. --'

    Not for profit, yet to maintain operations. But evil CIG I guess, this dead horse has been beaten for years and years and years, not beaten enough I see.
    It's ridiculous because it's crowdfunded? I see plenty of crowdfunded games out there, past and present, who made due with what they raised and then built upon the game they released to the public with sales they earned. Not this selling pictures of ships for hundreds to thousands of dollars and constantly begging for more.
    So crowdfunding should be limited because you don't like it when backers want to pledge for what is on offer? Now being as most people only spent a small amount of money on SC (from $20 - 60 ish). What is it you are suggesting? That a company should only be able to raise funds before they start work? what is it that you want exactly? please help
    Or maybe, go the route Elite is traveling and build the base game that was originally advertised, using the continued crowdfunding revenue to build upon that.

    That would entice me much more to give them money.  It's why Elite has my cash, but CIG hasn't received a dime from me, actually.
    GdemamiKyleranNephethVrikaYashaXDizismaKefoScotchUpRobsolfMaurgrim
  • Elysium 'Private Server' Shuts Down Temporarily Due to Financial Shenanigans - World of Warcraft - M

    Scorchien said:
    Scorchien said:
    The proof is in there action alone as they have shut down several sued for 88 mill and won another  ,C&D to many ... That proof that they care, i dont need to provide anymore , they are pretty active in this .. Wheres your proof they Dont care other than your opinion ...

      And as an Investor with Blizz for over 15 years and have discussions with them and other investors , I can tell you it is a topic every year ..

     I also know they care enough to actually  send people to these Private servers and gather all the info they can , For use in legal matters .
    Yea, they sued Scapegaming for making a profit in 2009.  And other than Nost, I don't see a whole lot of other evidence of a pattern of C&D letters, save for here (ironically, ALSO from 2009):

    https://www.techdirt.com/articles/20090520/0207464943.shtml

    Where Blizzard sent C&D letters to the likes of friggin fan sites and free WoW-related iPhone apps.

    So I ask again, where's the clear evidence of consistent (much less persistent) effort?
    lmao ..  yes .. you dont see it ..

        all you have is yopur opinion i showed you them as of last year active .. .. What ya want aletter from them everyday ..

     You dont see it .. get a grip on your self ..

        Of course you dont ...
        
                    But it is something they work on all the time ...
    I'm not the only one:

    https://www.google.com/amp/s/www.vg247.com/2017/07/25/world-of-warcraft-legacy-server-shut-down-by-cease-and-desist-letter-just-5-hours-after-launch/amp/

    And I quote: "But it’s yet another example of the outwardly strange and inconsistent nature of Blizzard’s policies on the matter: while Flemyst and Nostalrius were shut down, other private legacy servers such as Gummy52’s previous project Scriptcraft have been allowed to flourish."
    ScorchienGdemami