R3d.Gallows

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R3d.Gallows
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Carcosa
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  • Quitting MMOs for good (edit/update: Not fully since still play Ultima Online/Elite Dangerous)

    A lot of people ruin MMOs for themselves by playing them obsessively.

    The problem with MMOs is that if you let them they tend to consume you in a way very few other games do. Playing them becomes the one singular thing you sink your free time into. Tens, hundreds of thousands of hours. Then, when the burnout comes it hits like a fucking freight train. You get bitter and angry with your game, and you start looking for a fix in other titles. You get into a new MMO and go 'oh, this is so much better' but that only lasts 2-3 months because at that point youre pretty much sick and tired of the whole genre. But you cant accept that so you keep jumping from MMO to MMO until you despise the very nature of those games. 



    Rhoklaw
  • Shadow Of War: microtransactions!

    lahnmir said:
    I hate micro transactions like this, but really, game prices have been the same since at least 1995. Taking inflation into account current day 60 dollar games should cost about 110 right now, which they don't. So while every thing has gotten more expensive, gaming got relatively cheaper over the years, not the costs to make them, just the games.

    So where does the money come from? 
    How many copies did an average game sell in 1995? How many does it sell now?
    YashaXGorweGobstopper3DKayo83