Rhoklaw

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Rhoklaw
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Ft. Bliss, TX
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Healer
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  • If you've played ARK and are in need of a good laugh...

    I found this highly accurate and quite funny. PG-13+ for any Parent's intending to watch.


    AsheramYashaX
  • Star Wars Battlefront II's Crate & Progression Systems Being Eyeballed for Change - MMORPG.com New

    Well, in recognition of the longstanding phrase, EA Sports, It's in the game!, they can now move on to new catchphrases like, EA Loot, It's in the box!
    Ozmodan
  • Starting Cities

    I can't speak for anyone else who played EQ when it launched back in 1999. However, I know for a fact, I played the game pretty much without real life friends. Anyone I grouped with was a complete stranger, whom I had never met before. I'm sure Pantheon won't be more strict than EQ was regarding starting locations or being able to group with friends, but I think it's funny to hear people say it's the end of the world if they can't group from the minute they log into the game. Has the world devolved into such an anti-social society that it's now taboo to group with random strangers? You know, it's ok to make new friends, just make sure they aren't handing out candy and you should be fine.
    DullahanMendelsvannMrMelGibson
  • I hate loot boxes and so does Francis.

    Torval said:
    Support what you like with your time and money. That will get you a lot farther than complaining over the things you don't like other people doing.
    You're not from America are you?
    TorvalYashaX
  • Middle-Earth: Shadow of War Review - Just Me and My Uruk, Oh and my Spirit Pal Too - The RPG Files -


    Torval said:


    Rhoklaw said:


    kruler said:



    Wizardry said:


    Only two things for me,gem slots,so old now need something more creative.Skills...purchased,again an old idea that is just wrong.I guess if we wanted to akin it to learning for example Karate from some teacher you would pay but it would not be the act of paying that learns the skill which is the way some games like this are portraying it.





    Not sure what to think of the nemesis system,i don't feel it makes any sense,it is like some auto generation system?I watched some combat videos,the Ai looks really bad.





    To me the game sort of looks like a DnD design,with the auto generation,similar type world eventually i would assume the repeated models just as in the Dnd online game gets old as they look the same just using a different name tag.





    The world looks ok but like dnd online most of the world is just a fake backdrop.





    Overall i can see some fun factor ,so i understand why someone might like the game,the stealth/parkour idea is good although just like a game i play Dishonored,at times is a bit fake in that enemies don't see you when really they should.





    Where would i rate it...hmmm well i don't feel that it looks good enough to warrant a purchase,it looks ok but again similar to dnd online,i played a bit but got bored soon after.I'd give it a 6/10.



    I had to read this twice just to make sure I understood exactly how you reviewed this game and gave it a 6/10.........I confess I am still baffled, plus comparing it to DnD online then using it is a baseline to score this game, which you have not played, is it just me or is this logic a big bowl of noodles with a whole heap of WTF sauce.


    I don't know, wasn't too hard to discern that his comparison pointed out that the orcs all look very similar. Granted there are trolls for some added variation, but I get what he's saying. As for the world being nothing more than a imaginary backdrop, that also makes sense. I'm guessing he feels the game is not truly an open world but rather a multitude of large instances.

    So, this game is nothing like Skyrim or Witcher 3 with regards to an open world. However, in my opinion, that's not a reason for me to not like a game, but that is just my opinion. The fact 95% of the mobs all look the same is because of the setting / story. Again, not a reason I would fault the game.

    I agree with his score of 6/10 though but for the simple fact that single player games are using RNG loot boxes. I would rather pay $100 for a game if the developers claim they are doing it to cover increased costs. Using RNG loot boxes is a blatant show of greed and nothing more.


    You've played it? And as a result you feel like it's just a bunch of connected instances? Because I never got that out of SoM. How is it different in this game?



    No, I haven't played the sequel yet. I just figured maybe the game was instanced based off what he was saying about the world being a backdrop. I guess that will teach me to try and comprehend someone's description of a game, lol. In other news, I did find this to be funny...

    Sovrath