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  • MMORPG.com : General : Hawaii's Chris Lee: 'Step Up' to Changing Predatory Gaming Practices

    Iselin said:
    Torval said:
    Scot said:
    Rhoklaw said:
    Loot boxes do NOT benefit games in any way. The only defense I've seen brought up by gaming companies is it allows people with less time and more money to stay competitive. That's a load of crap from the silver tongue devil. Loot boxes are gambling and to those who say otherwise are seriously in denial. I'm so tired of this stupid argument and the trollish responses from the usual trolls.
    Unfortunately, math is on their side. Lets look at how this works. If LootBox A gives the good item 10% (numbers chosen for easy use, not real numbers) of the time, and 10 people buy one, then on average, one person will have it. Now, if that one person is not the top 10% spender, then it is reasonable to assume that this spender will buy 10 more, and then get one themselves. Now, we have 2 people with the item, vs having the item being 10x more expensive, and only the top spender paying for it.

    The reality is that the big spenders are going to pay enough for the items that they want... but the small spenders are much more sensitive to the price. They would generally not pay the high prices... and never get the items. Having lower price randomization allows them for a chance to get the item, and as a whole, increases the number of the item that are in the game.

    Might I suggest that there may be other ways to make people with lless time and money competitive?

    How about making it just about time? I know shocking right...a principle of gaming ethos, that we play on a fair playing field is now shocking!
    No matter what the outcome of this angry mob fiasco ends up being, we're never going back. The days where "vets" who spent hundreds or thousands of hours in a game lording it over the rest is over. It's never going to happen.
    Oh I can see market fragmentation where people who like game play to dictate success have their niche and people who just want to skip playing a game and buy success have their niche.

    Once that happens I can see the "purchase power people" getting bored that their sheep are gone and then coming back to the light side where game play matters.
    Yeah. All of a sudden it seems that picking one MMO to play and sticking with it for a few years is a weird thing. When the fuck did that happen? I never got the memo.
    This all came about during the same era as participation trophies and ADD/ADHD.
  • Patreon for poor people that cant afford CoE? Elyrian Assistance Program announced...

    This is probably the saddest thing I've ever seen. A fundraiser to help gamers afford games?
  • Microtransactions & the 19-Year-Old Who Spent $13,000 - MMORPG.com News

    This is why electronic devices have warning labels on them, BECAUSE people are stupid enough to dry their hair in the shower.
  • World of Warcraft Classic – Quality of Life - Garrett Fuller - MMORPG.com

    LOL! Damn Classic WoW isn't even out yet and people already trying to turn it into non Classic WoW.
  • 'Mount Adoption Licenses' Now for Sale for Gems, Community Ignites at RNG Nature - Guild Wars 2 - MM

    Well, you're not paying $15 a month for a subscription, so guess what, you get to enjoy all the cash shop extravaganza nonsense they decide to throw at you. What, you thought B2P covers the cost of a MMO? Pffft, delusional.