Vrika

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Vrika
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  • COE funding continues to grow

    Wedlen said:
    When is this game supposd to be released? Any info? Its the first time i started reading about this game.
    The devs have estimated that they'll release it in 2017, then they changed their estimate to 2018, then they changed their estimate to second half of 2019.

    The game might release on second half of 2019, but to be realistic it's unlikely. CoE is yet another Kickstarter game that keeps missing all their release estimates.
    Gdemami
  • Star Citizen - Development Updates

    Erillion said:
    sgel said:

    I could probably come up and design a few hundred ships for a few hundred roles if you give me a few weeks.

    Clock is ticking ...

    lets give you a few weeks ...

    on my mark ...

    MARK ...


    Lets see your "a few hundred ships" before ... lets say X-Mas .....

    that will be fun, Mr. Halfpipe-Slang



    Have fun
    1. Ship for racing both in space and in air
    2. Ship for racing exclusively in space
    3. Small transport ship
    4. Medium transport ship
    5. Large transport ship
    6. Huge transport ship
    7. Small transport ship designed for landing on planets
    8. Medium transport ship designed for landing on planets
    9. Large transport ship designed for landing on planets
    10. Large transport ship with several sprawling arms
    11. Huge transport ship with several sprawling arms
    12. Single-seat fighter designed for maximum laser firepower
    13. Single-seat fighter designed for shielding and endurance
    14. Stealth single-seat fighter
    15. Single-seat fighter designed for maximum acceleration
    16. Single-seat fighter designed for maximum turning speed
    17. Single-seat fighter designed for launching huge torpedoes on capital ships
    18. Single-seat fighter designed for in-atmosphere dogfights
    19. Single-seat fighter designed for combating ground targets
    20. Single-seat fighter with capacity do dive into liquids and withstand extreme conditions
    21 to 29: Two-seat fighters for laser firepower, shielding and endurance, stealth, acceleration, turning speed, torpedo launching, in-atmosphere dogfights, ground targets, and extreme condition flying
    103. Small minelayer ship
    104. Medium minelayer ship
    32. Small salvage ship
    33. Ship designed as moving base for salvage operations
    34. Small mining ship
    35. Medium mining ship
    36. Ship designed as moving base for mining operations
    37. Small refuel ship
    38. Medium refuel ship
    39. Small worker/repair/construction ship
    40. Small crew transport ship for space construction sites
    41. Medium worker/repair/construction ship
    42. Large repair ship designed for repairing docked ships at hangar
    43. Hauler ship designed to move large and huge ships
    44. Carrier ships designed to take medium and small ships inside itself
    45. Carrier ship designed to support a fighter group in-battle
    46. Fast one-person scanner ship
    47. Medium sized patrol ship designed for long solo operations
    48. Large patrol ship designed for long solo operations
    49. Remote controlled small scanner ship
    50. Small ship designed to work in a group, projecting a force-field in front of a larger ship
    51. Medium ship designed to project a force-field on another ship
    52. Medium ship designed to work as a moving battlefield command center
    53. Large ships designed to work as a moving battlefield command center
    54. Huge troop transport ship
    55. Small landing ship for troops
    56. Medium landing ship for troops and a group based vehicle
    57. Small ship designed to generate interference on scans
    58. Medium ship designed to generate interference on scans
    59. Medium sized medical ship
    60. Large sized medical ship
    61. Single-seat long-range patrol ship
    62. Two-seat long-range patrol ship
    63. Small police ship designed for light combat, scanning, and detaining prisoners
    64. Ship designed for air-to-ground recon operations
    65. Forensic ship designed for examining accidents and residues left by battle
    66. Search ship designed to look for lost ships
    67. Ship designed to act as a comm relay
    68. Stealth ship designed to tap on communications
    69. Unarmed civilian single-seat ship
    70. Space taxi/small person transport ship
    71. Large person transport ship
    72. Luxury space cruiser
    73. Luxury personal ship for VIPs
    74. Small boarding ship designed to latch on other ship's hull for boarding
    75. Medium boarding ship designed to latch on other ship's hull for boarding
    76. Ship designed for observation of space-native lifeforms
    77. Large colonization ship designed to land on planet and be dismantled there
    78. Huge colonization ship designed to land on planet and be dismantled there
    79. Small ship designed for taking mineral samples and other samples
    80. Science ships designed for analyzing those samples in-space
    81. Guide-ship to help large ships dock
    82. Huge ship designed to carry other ships (up to large size) through atmosphere
    83. Large ship designed to carry other ships (up to medium size) through atmosphere
    84. Large ship designed for space-to-ground bombardment
    85. Huge ship designed for space-to-ground bombardment
    86. Small training ship
    87. Training ship with capacity for planetary landings
    88. Medium slingshot ship designed to grab onto another ship and give them help during acceleration phase then detach
    89. Large slingshot ship
    90. Evacuation ship for larger ships
    91. Debris collector ship designed to clear orbits of debris
    92. Tow ship designed to adjust orbits of satellites
    93. Single-seat fighter that can join together with other other identical fighter to form a larger ship for journey, then detach for dogfight
    94. Two-seat fighter that can join together with other other identical fighter to form a larger ship for journey, then detach for dogfight
    95. Burial ship
    96. Diplomatic ship with adjustable conditions so that different alien races can all have areas with gravity/temperature/atmosphere/radiation conditions that suit them
    97. Medium ship designed to fight swarms of small ships
    98. Medium ship designed to fight larger ships
    99. Large ship designed to fight smaller ships
    100. Large ships designed to fight huge ships
    101. Huge ship designed to fight smaller ships
    102. Huge ship designed to fight other huge targets
    103. Ship designed for minefield mapping
    104. Ship designed for clearing mines

    Then have 3 different races in game, each of which have their own ships, and you've already got more than 300 different ships
    Asm0deus
  • Characters will need to poop in Star Citizen....

    I'm going to object if you have to go to toilet to do it. If it's not your spaceship you should be able to do it wherever as long as you aren't caught or it's not realistic.
    MadFrenchieSedrynTyros
  • VR, please be unique, and release quailty


    Whey is this here and not The Pub ?....... I lost all faith except Pantheon Rise of the Fallen   
    Then you should abandon all faith completely.

    Expecting that X will be an exception is stupid. A small child might consider not doing his homework because the teacher might be sick tomorrow. An adult should know better and not expect and exception to happen just because you wish it would happen this time out of all the possible times.
    Kayo83GdemamiSedrynTyros
  • State of Elyria

    MrTuggles said:
    Kyleran said:
    summ version pls

    the vid looks alot better then the previeus ones


    Very in depth progress summary, worth the read.

    Most notable take away for me, they ran into the same issue CU did, hiring appropriate talent took much longer than expected.

    As a result the schedule has slipped considerably and final launch is now targeted for 2nd half of 2019.

    First MMO dev I've seen discuss project management principles and get it right.
    Finally a realistic date!

    If this guy (and his fans) had been realistic at the start he would have had much less negativity.  Instead they were selling ridiculous timelines that some were defending by explaining how they were geniuses who were changing the way games were made. Remember... Kickstarter said Dec 2017.  Now we are back to a normal MMORPG timeline.  Q4 2019 is double the original estimate and is at least possible.  



    Doesn't every mmo developer ever that is making any game have unrealistic timelines in the beginning? I can't think of a single MMO that was announced and developed on their first timeline statement. I've seen a lot of hate towards CoE for their initial timeline. I just don't understand it... Actually, I've just seen a lot of unfounded hate in general towards this game.
    Yes, because they get more more money by giving unrealistic timelines. Even if they are trying to realize their dream MMO, they're also running a business and they will lie to get more money as long as we allow them to lie.
    KyleranGdemamiDakeruDiegoMarquez