Tiller

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Tiller
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  • Will A:IR Reignite AAA MMORPG Development? - Bill Murphy - MMORPG.com

    LrdEtrius said:
    Nope. I jumped out of the hype boat as soon as i noticed the gender lock. If they can't even have this basic thing in character management i don't wanna know the rest.

    This game is what I would expect to see if you mixed GW2 with BDO. Looks ok but what is it with Korean games and gender lock classes?
    Asm0deusShadanwolfCyber_wastelandPeshyycatofmanyQuicksandMrMelGibsonwandericaPhry
  • Star Wars Battlefront II's Progression is a Good Start - Not So MMO - MMORPG.com

    This is all well and good, but will they have a better way to ban hackers in this game? The first one is unplayable in multi-player now regardless of how you are geared.
    Torval
  • Classic wow will make noobs cry

    DMKano said:
    The noobs will probably like it.

    when nostalgia wears off the vets will be leaving in droves.

    The thing with classic servers - for majority they are a flash in the pan, because after a couple of weeks the feeling "I've done all this before" hits you hard.

    It will be interesting to see how long people last on classic servers before quitting, because deja-vu is cool at first, but fades fast.

    Pretty much. It will be a cool museum to visit, but once you seen all there is to see, no need to stay.
    Octagon7711Xodic
  • EA Changes Its Tune on Loot System for Star Wars Battlefront 2 - MMORPG.com News

    Warlyx said:
    ppl that still pay deluxe edition have an advantage , its EA so meh , they can change it in 1 week after release when they have your $$$ already .

    sad times for fair gameplay
    Remember when you bought a game and everyone was on equal footing depending on their skill?
    Slapshot1188AlbatroesSiug
  • All you MMO newbs were warned about F2P. Yet you supported it.

    BruceYee said:
    @madazz - Can you give some examples of ftp games you think contributed to the P2W issue.
    Farmville


     Farmville and shitty facebook games is where this practice started gaining more traction. Farmville was not the first, but it was the most successful throw away cash shop game that appealed to a wider audience (boomers, Gen X). John Smedley admitted that he saw the successes of Farmville as a obtainable goal within the mainstream MMO world here in the West. Those early crappy  cash shop MMOs never did well here, it was the random loot crate and time reduction buffs that seemed to appeal to western gamers.
    BruceYeeIselin