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Black Desert
  • How is the game?

    Eh I watched MrMoon (rp twitch streamer) playing yesterday and he literally gave all his armor away and ragequit because of server issues.  It pissed him off especially because they were the exact same issues Ark had at release but weren't fixed for years.

    Granted it's early access but it appears to be basically unplayable currently.  He did however seem to have some fun with the game itself... when he could play it.
  • Deathmatch in Two Flavors Coming Soon in Arcade Mode - Overwatch - MMORPG.com

    I love the idea of a free-for-all deathmatch. That sounds completely amazing, although probably swarming with tracers and sombras.
  • We Paid to Win & Lost - MMORPG.com

    Sovrath said:

    Elvoc said:

    This is a sad truth, really miss the days of the Everquest and WOW pay plans where it was one payment a month and you knew what you were getting and you didn't pay again until a major release of content came out and then you paid your $25 to $50 expansion fee and possibly got a free month. It was so much easier and no guess work.

    But the thing is those games helped spawn the whole "buy items for cash".

    I always saw news on Everquest where they were talking about people selling items on e-bay. So there has always been a segment of the population who were willing to purchase items/services. And companies were constantly combatting this, spending money to stop it.

    I suppose they woke up one day and realized that they were spending money to stop people from doing something that they were going to do anyway AND other companies would make money off their efforts.

    So they decided they would rather make money off their work if there was a market for it.

    This is true but the problem arises when Devs make their money off virtual items instead of selling us content. They are disincentivized to make new and fun content, and motivated to make items.

    BDO is a good example of this. More and more items added to the shop, still no group content at endgame.

    Compare this to WoW, still with its expansion and subscription model. They release metric shit-tons of content every couple years, because that's how they make money.

    It's not about "fair" or "unfair" (although certainly it is not fair to p2w), it's more about our interests as gamers looking for good games clashing with the devs new interest in making virtual items and environments where you will "need" them, rather than good games and new content.

    The Devs of BDO are making $30 for an outfit, which only takes a day or two from 1 artist to make. The Devs of Blizzard make just a little more from an expansion, but those take tons of time and manpower to make.
  • I am going to buy a new game!

    Overwatch is possibly the best online game ever made.  I came into it with no fps experience and have enjoyed it for over 500 hours with no end in sight.  My aim still sucks compared to CS-vets, but there is plenty of room to have fun even if you can't aim great.

    I know it doesn't fit your RPG tendencies, but you said you're looking for a new experience.

    Personally, I love getting drunk and doing competitive in Overwatch.  It's intense and funny as hell.
  • BDO latest patch - karma penalty doubled for killing other players

    Well, it's in-line with their focus of solo/casual play.  Nobody likes being pk'ed when they just want to solo-farm their life away.

    Unfortunately, it takes away one of the only interesting things that can happen to you at endgame, which is PVP over a farming spot.  Most of the fun I had at endgame, which was very limited even before this change, was getting ganked while trying to farm a spot solo.  Turning the tables on them, working out compromises etc. made for fun/funny times.