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This.jdnewell said:If they would quit balancing around PvP then it would be much easier. The whole nerf cycle they have done since release has been around PvP.
I was hoping that one day they might separate how skills work in pvp & pve. But when I played it was a constant FoTM nerf / buff cycle, which made it a constant grind a different set because the one your using now is useless.
A decent game but they have not figured out that nerfing around pvp is not the way to balance pve.
Red_Thomas said:Excellent. My cousin just graduated out here at Lackland (I'm in SA) and is how off in tech school. I'm off to Goodfellow to see him Saturday and take some board games. AF isn't as hardcore as Army while you're in training, but I remember my time out that way and those first few weeks restricted to post were boring as hell. I don't expect to the AF is all that different where that's concerned.
That video isn't very reassuring...
The game isn't very reassuring in general. It looks like a only slightly newer Runescape, not just in terms of visuals but concepts.
Plus they plan on introducing fragmentation of what will already be a tiny player-base. It's a non-starter.
My guess is that you didn't back this. Otherwise you'd understand that's precisely what the intent is.
The game isn't very reassuring in general. It looks like a only slightly newer Runescape, not just in terms of visuals but concepts.TaishiFox said:That video isn't very reassuring...