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turin231 said:PinoX said:It only took 2 1/2 months for them to basically flushed their manifesto down the toilet with the introduction of fractal and ascended.
The game is not dead in term of population. In fact, ppl will keep pointing that out to you in game, forums and reddit.
However, it is not worthwhile to spend money in the game anymore (ie. gemstore). This is the reason the revenue is pretty low in comparison to other NCSoft mmorpgs. In revenue sense, the game is sort of dying.
Pvp in this game is literally dead, walking corpse. There are ppl playing, but it's not worth while and the effort. The core mechanic of combat system is just too chaotic/spamfest for pvp and niche in long term.
This game is focused on raiding now. The content resources is poured on that part of the game. Everything else feels flat.
Living story new maps are all basically same stuffs with different skin and shape + achievements. Each new map will probably only last you a week if you played it slowly. 2 days if you blasted through it. After that, you only go there for farming, like the silly turrets farming @ Lake Doric. You'll usually end up with 2month-ish waiting for new living story contents.
You will always see white knights of this game praising the new living story maps like it's the 2nd coming of Jesus. The reality is most ppl rarely spend time on them after the first week of their release.
They will have a chance to turn it around on next expansion. However, imo the pattern will be the same all over again like HoT xpac. Inital high burst from xpac sales then follow by low revenue streams every quarter again. This game gemstore isn't exactly anywhere close to being exciting to spend on and won't be for as long as they manage it like they always do.
What a bunch of lies. Really what is your beef with the game? It is one thing to not like a game but actually spreading misinformation about facts is another.
The fractals only have very mild gear progression from the higher levels that you only do once (no repeatable treadmills) and it is not present anywhere else on the game. It is not a breach of the manifesto.
Ascended were added because getting exotics were too easy than originally thought. They have not added new tiers for 4.5 years and one expansion and they have no plans to do so. If the tier was there from the start none would even complain even though it would be the exact same thing.
And how is the game focused on raids? They deliver 1-2 raids per year from a team of 5-10 people out of 400 developers, when all the rest are doing other stuff.
So what? Are Anet CEOs are insane so they spend 90% of their salary budget on things the game is not focused on. That or booze and strippers.
And have you thought the amazing possibility that the people that say they like the LS maps that are not white knights and actually enjoy them despite the fact that you do not? Crazy I know.
The maps are all designed roughly the same way all the core Tyria maps are designed. It is more of the same thing. For some this is good, for some it is bad. I can understand if people find this boring after all this time.
But complaining about how things have changed when they deliver content designed with exactly the same philosophy is borderline insane. Its like complaining of how thirsty you are while drinking water.
PS. The game is not dying in sense of revenue either. You are comparing them with all the other NCSOFT games that have a presence on the Asian market. If you actually read the stockholders reports you will see that in the NA/EU GW2 accounts for a bit more than 50% of the revenue of all NCsoft games and give a revenue of sth like 15 mil $ per quarter.