PinoX

About

Username
PinoX
Location
Syd
Joined
Visits
807
Last Active
Roles
Member
Points
122
Rank
Uncommon
Posts
69
Badges
15
  • Belgium says loot boxes are gambling

    This is going to put some serious dent in the mobile gaming profit.
    Well done EA, you've ruined it for everyone else. Good stuff.
    Phry
  • [NCSOFT] 3rd quarter revenues

    azurrei said:
    IceAge said:
    PinoX said:
    Wait ... GW2 revenue only went up by slightly over 6.5 billion KRW on the quarter of the expansion release compared to previous quarter (q2'17)? that is kind of small?
    A bit of knowledge goes a long way:

    Q3 = July, August , September  
    Guild Wars 2: Path of Fire - Release date = September 22, 2017

    So basically , Q3 ended when GW2 launched their expansion. 

    Q4 sales for GW2 will be at least this big , if not bigger . 
    You think sales were higher 8+ days AFTER launch? I would imagine the vast majority of expansion and related sales were immediately BEFORE AND the first 7 days after the launch...which would be included in those numbers...sales likely to be down from that number for Q4.  
    If I'm not mistaken, most revenue of new game sales with full steam hype is in the 1st month after release (or 3 month?)+preorders. I can't remember well the time frame, perhaps shorter. I think i heard it from one of the youtube video out there criticizing EA's gag order on Mass Effect Andromeda reviews. EA was maximizing revenue because they knew it was going to be a turd on release.

    Phry
  • [NCSOFT] 3rd quarter revenues

    IceAge said:
    PinoX said:
    Wait ... GW2 revenue only went up by slightly over 6.5 billion KRW on the quarter of the expansion release compared to previous quarter (q2'17)? that is kind of small?
    A bit of knowledge goes a long way:

    Q3 = July, August , September  
    Guild Wars 2: Path of Fire - Release date = September 22, 2017

    So basically , Q3 ended when GW2 launched their expansion. 

    Q4 sales for GW2 will be at least this big , if not bigger . 
    I know the release date. If the cut off date of the quarter is the end of the month, the figure should have included slightly over 1 week post release date sales and all the preorder.  It's still kind of low.
    psychosiz1Thupli
  • 'Mount Adoption Licenses' Now for Sale for Gems, Community Ignites at RNG Nature - Guild Wars 2 - MM

    Loot box RNG in GW2 has been a rip off for a long time in this game (BL Chests). And player base was fine with it. Anet bounds to take it to another level one way or another.
    The standard copy and paste GW2 white knight defense has always been "it's not mandatory" for almost everything. So, it's not a surprise to see ppl defending it that way.
    I suspect it's either PoF sales was subpar, Gemstore revenue post PoF is poor or it's just plain greed. It could be combination of those reasons.
    Either way they need revenue. Perhaps they figured they weren't aggressive enough on gemstore with HoT and it's time to take it to another level with PoF.

    Another big possibility is this is a publicity stunt, they'll fix it. And voila, good guy Anet.
    BruceYee
  • Guild Wars 2 - Hands on With Path of Fire - MMORPG.com


    botrytis said:



    PinoX said:


    Not many youtubers and reviewers are going into details of issues in this PoF demo.





    The unidentified gears problem that was mentioned by this reviewer did not go into details of the downside at all. Salvaging unidentified gears does not give ectos and the overall cost of identifying them just to salvage will plunge you into a loss. Why would you want to identify? it's because rares and exotics are in them too. Potentially, there is a possibility of salvaging precursor.


    There is a huge discussion about it in GW2 official forum. There are some people suggesting this system is possibly put in place for the introduction of Gemstore IDing Kits. Indeed, this might be why the basic cost of the PoF is as low as $30 in comparison to pricier HoT.


    Please go to GW2 official forum to check out the discussion. It seems to be introduction of huge gold sink and lots of ppl seems to be rather unhappy.





    Another problem that come up in this PoF demo is Motion Sickness for quite a number participants as a result from using mounts. There is a major discussion going on in the official GW2 forum too regarding this. Anet has not come up with an official solution for it.


    Please beware mounts are integral part of the PoF maps for travelling. And if there isn't going to be a clear cut solution to this, this could affect you. So, please keep this in mind before purchasing.





    There are also some criticism that the content of demo are rather bland though the maps and mounts are visually pleasing. The East side of the map (2/3 revealed) feels very barren. Indeed, there doesn't seem to be any major meta events show cased in the demo. Overall, the map feels like GW2 vanilla leveling maps. Whether that is a good thing or not, it's not for me to say because it's a rather subjective matter.


    It is not entirely clear whether the barren area was barren for the purpose of the demo or it will be barren when it's released.





    Elite spec demo is next weekend. If they still allowed access to the demo map, please do make sure you don't get motion sickness from the mount and look+feel the map for yourself.





    Beware that a lot of reviewers and youtubers of this game are closer to an extension of Anet's marketing department rather than an objective one.






    It is a desert - it is supposed to be barren. Did you think they turned off many of the major events because it would give too much away? I am just asking because it feels people like to complain just because they can.



    If you have played the previous HoT beta, they didn't turn off the meta event but rather cut off. They didn't release the full map but all of the contents for that part of map were all there. So, IF the they followed the same pattern, then we can probably expect it will be like that on release.
    When I say barren, it's not exactly per se barren. There are mobs there but there are literally huge space of nothing happening. There are no events chain passing through them. There are sporadic pop up for bounties on some part, that's about it.
    That's why I said this is probably one part that people playing the demo has to objectively consider and look at. Not everything in GW2 is sunshine and flowers.

    All I am saying is ppl needs to approach with caution when it comes to GW2:PoF. PoF is an expansion/extension of HoT. It doesn't follow the core design manifesto of GW2 vanilla. As matter of fact the original vanilla team designers were long gone.
    HoT was one heck of a mess.
    Octagon7711Nyctelios