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FlyByKnight said:Go get therapy. You assume I'm some "ganker" because I think it's moronic to behave as if OWPVP is some pariah because I don't like how it feels when my digital character dies at the hand of another player.Torval said:FlyByKnight said:Why not just remove the OWPVP all together FFS?
It's clear this game started one way and they went in another direction for the quick bag.
***OH and here comes the booty hurt victims of OWPVP past bringing their "pain" and projecting it on to every game with OWPVP in it. Seriously kid go see a therapist.
Hahaha, you're the first person to cry and get all salty about it. It's funny how the gankers are the first to throw tantrums. Your lazy pvp mechanic got ruined. Boo hoo. It was bad design made to pander to lazy western pvp gankers.
Might still makes right in these games. Indiscriminate use of "might makes right" could now leave you in a place where you have to account for that. For the first time since the game's western launch a PK choice matters now. That's good design. Choices matter.Your lazy pvp mechanic got ruined. Boo hoo. It was bad design made to pander to lazy western pvp gankers.
Yes, go get some help. Because I wasn't "the first person to cry and get all salty about it". I was responding to this melodramatic drivel:
Non-consensual PvP is akin to an MMORPG terminal disease. It eats away at a game until its eventual and certain death.
Seriously you guys need to get your wounds tended to and stop projecting your D type personality quirks on a gaming style because you're too thin skinned to deal with it.
If everybody is an evil ganker, what does that make you? NPC fodder who needs to be saved? Cut it out.
Kyleran said:CCP would like to disagree with you. If anything EVE has more non consensual PVP than ever before, probably whats helping keep the game alive at this point.LacedOpium said:Non-consensual PvP is akin to an MMORPG terminal disease. It eats away at a game until its eventual and certain death. The only reason developers opt to include it in their MMO's is to maximize their bottom dollar profits by poaching away at the hard-core PvP-centric demographic, but it is always just a matter of time before developers put their game under the knife and cut off the disease (non-consensual PvP) in an effort to save it before their game dies. It happens in almost every MMORPG. Some of them manage to survive after making change, others not so much.