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MMOs are already single player gamesKyleran said:Yet one more plus for my switch to single player games.
If that is the case, that is a lot worse. Not even true RNG, but rigged against the player. Is battlefront 2 loot boxes like that?Wizardry said:Blizzard's entire operation has been moving more and more to ADDED costs to play games that do NOT warrant the very high costs these demand.
We are talking 100-300 for a few months,compared to getting 100% of a games content through 15 dollar sub fees,you can easily see how much Blizzard and other tcg's are ripping people off.
Furthermore ,these are NOT RNG loot boxes they are possibly worse or identical.
You see to an average person consumer,we EXPECT rng to mean a complete total random outcome but this is NOT the case,especially in Hearthstone and others games as well.The results are weighted so that you get 100% meaningless and worthless cards MORE often,which you only get a grand total of 5 dust per crap card.Even worse you will often get 2x that same crap card in that same pack but you will NEVER see a legend or rare double in the same pack.
Without explaining the whole ripoff system,i will cut it short,we do NOT control ANY of our purchases meaning we cannot sell those cards,we are stuck under Blizzard's umbrella to do as they see fit with OUR cards.So basically it comers down to not 1 purchase but it takes about 10 -20 packs to have a true rng at 1 legend.
This is VERY misleading because people believe they have a fair shake at a legendary but they do NOT because true rng is NOT used,instead manipulated algorithm's are.If it was a TRUE and HONEST rng ,then i think most would consider it FAIR but not totally fair unless we control our cards we buy,meaning sell them to other players.