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OMG it is!!!!Torval said:It's almost like you're saying the gaming industry is a case study in The Peter Principle."I can't speak for all the game design requests in this thread, other than to say that RIFT Dev is constantly evaluating and reviewing projects."
Apparently not good enough.
Not that I care either way but what the heck did they expect. I'm more tired of hearing about clueless game companies than their actual decisions.
Did they actually think that people weren't going to raise their eyebrows over this? And if they are "constantly evaluating" then why not bring it up as a poll to their customers and see what's what before implementing anything?
Not that I would ever buy a $100 loot box nor chastise someone for doing so but if anyone came up to me and asked me what I thought would be the response I would, without missing a beat, say that there would be an uproar.
I wonder what would happen if game companies were actually managed by professionals as opposed to people gamers who loved video games, somehow got themselves into the business and eventually made it to the top".
12,5M copies sold? ppl still fall for EA crap
Again, all this has happened before.Shoko_Lied said:The only thing post modern here is the outrage it's causing. We're so prudishly cultured that we seek out things to find sexually offensive. Even if it's not sexual in and of itself. PUBG hasn't expressed anything sexual. Prudes simply have a warped sense of sexuality.That's not my point. You said it had to do with "postmodern lack of taste" and my point is that this "lack of taste has always been there".zymurgeist said:Except "lack of taste" has always been a part of the human condition.zymurgeist said:Honestly I think it has less to do with prepubescent giggling than post modern lack of taste. There is a place for Leisure Suit Larry, not that anyone would survive making such a game in today's society that is both puritanical and awash in pornography. There's just no sense what is appropriate or attractive any more. It's a Mylie Cyrus world.Doesn't offend me at all (heck, so many movies i the 70's showed at LEAST as much), but it really is unnecessary and I agree "amateur hour" or at least someone who doesn't know when to turn off his 14 year old self.
I'd be very surprised if it was a woman who made this.
This is the problem, the rot, in video games. Too many little boys who go unchecked. No matter their age.
Again, not an issue, I'm for games that show this if they are a type of game that is based on this type of art design (which sadly means men but tit for tat) but for a game like this I'm surprised it made it into the files.
Having male genitalia "pointing the way" to brothels in Pompeii (on the building walls and sidwalks), risque chanson in the renaissance and the appearance of decorum on the outside while behaving otherwise behind closed doors in the Victorian era are just a few examples.
Anything that's going on now has gone on before. We're just more publicly acquainted with it because of how media/the internet spreads information.
That vulgarity has always existed is no reason to accept it as commonplace. Men have been waving their junk at women unbidden for as long as there have been men and women. That doesn't make it innocent and unremarkable as so many have recently rediscovered. Some things are civilized and some aren't.
Sure! No one wants to have something thrust into their face or get groped or anything like that, against their will nor should they have to suffer through that.
But It is not a new thing and certainly not post modern or modern or anything along those lines.
We're gradually moving towards a politically correct world where even "artistic nude drawings" will be classified as explicit pornography. Down the rabbit hole we go.
I don't think he believes there is a "mass market" just a market. So certainly not World of Warcraft Numbers or Elder Scrolls online numbers. Probably more in line with original Everquest or Vanguard. At least I haven't seen anything he has said to intimate there is a huge market out there just waiting for this game.Mendel said:Does crafting sound exactly like EQ2's system? From what it sounds like, material components will once again end up being far more valuable than the crafted object. A Stinking Rat Pelt shouldn't sell for 4 million, while the Rat Pelt Cloak made from it only sells for a hundred. That's basic economics.
There's still a mystery about who is going to play this thing. There's a real sense of 'Field of Dreams' going on at VR, I think. Brad seems to believe that there's some mass market out there just waiting for Pantheon. I'd like to believe that, but it seems contrary to the observations I am able to make. Anyway, you have to admire Brad's belief, even if you personally believe otherwise.
Can there be a VR interview without Brad? I almost feel sorry for Corey; he got about one sentence, then Brad got 10. My interpretation of the one topic where Corey got roughly equal footing was on crafting. I kind of suspect that Corey has more input into crafting.