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  • Shadow Of War: microtransactions!

    Scorchien said:
    Sovrath said:
    Talonsin said:

    I understand game developers are working and need to make money but at what point are the drivers for the company (the investors and CEO) getting greedy?

    Activision - NET Revenue last year over 3 billion
    EA - NET revenue last year of almost a billion

    When will it ever be enough? 
    fine, I'll just, um, yeah ... I'll just leave this here ...

    and this ...
    People need to learn and educate thenselves on this subject ..So tried of that type of post ..

      ATVI and EA are both publicly owned .. you would think that would be enough for people to understand but we are again
    And the thing is, it's "all of us". All of us have some sort of retirement account at the very least. So it should be a no brainer.

    Of course "most of us" (though perhaps some) aren't making millions every year. But we at least want to make the most of our investments so we can retire well. And I know full well that some of us on this forum have invested in game companies.

    Yeah, I get that people are pissed and I certainly don't want games carved up and sold to me piecemeal. But if I'm going to buy a game from a large company then at least I know what I'm dealing with.

    Now I'm going to Play Shadow of Was as I'm having a blast. Oh sure, the game tells me that since I haven't allowed data usage I can't take part in any "online game modes" or the "market".

    And that's just fine with me.
  • Wolfenstein 2

    Asheram said:

    How did they ever make enough money to keep making this series w/o loot boxes?
    Well, there's the Bethesda store that has a variety of shirts, jackets, a cap, behind the scenes book, etc, and there's the Season pass that will have 3 dlc's included.

    I've seen nothign about loot boxes but now that you've mentioned it you've jinxed it. B)
  • Activision Granted Patent that Pairs Players to Increase Microtransaction Purchases - General News

    This leads to an interesting idea. If someone were to take practices that they consider undesirable, and then patent them, they could, in theory prevent the industry from doing them.
    hmmm, you'd have to be a very philanthropic millionaire.

    It costs thousands of dollars for just one patent (and it's a huge range) and then you have fees every few years.
  • Guy gets so annoyed at lazy Steam game that he clones it for free in 15min

    I don't remember when I ever saw Wal-Mart or Target market or sell unfinished products...
    True and that wasn't the point I wanted to make. I wanted to use it as an analogy to having a large variety of products before you and you need to be smart about what is worth it or not.

    Not the "steam is like department stores".
  • Bear McCreary, The Walking Dead Composer, Signed on for AoC Soundtrack - Ashes of Creation News

    Haha true that one was hard to forget :D

    Btw what I meant is what @Zuljan mentioned. No one is arguing if good music matters in a game(movie or anything else for that matter) or not, rather that at this point in the development that chunk of money(I assume it's a chunk) can be spent on something else.

    A while back another development company had hired if I"m not mistaken a guy to edit videos for youtube for $80k a year and the quality was such that on upwork you can find someone to do the same for $500/month, of course back then I got hit with the how that's taking job overseas and whatnot as if we are talking about the government instead of game development and people missing the fact that those that are supporting the kickstarter probably don't care about.
    But remember, development doesn't exactly work that way. They look at what's needed and say "ok, x amount will go toward this, x amount will go toward that, x amount will go towards "the other thing".

    That's the budget. They then use the amount of money they have budgeted toward their respective areas.

    Additionally, sometimes composers will put in their own money to "make things right". Here is an article where Bear and others put their own money in, in order to make great music.

    So not only don't we know what he's paid for his work, but we don't know if he even waived a part of his salary in order to beef up his orchestra or to put in extra time or even just to get the gig. If he can even get an orchestra.

    When I hire musicians I budget extra money toward overtime because I know it's going to be needed. Especially since it's only a few rehearsals and "concert!"

    Also, TV composers don't make "that much"

    In any case, He's not being paid a million dollars, I can tell you that.