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Never liked Martin (and miss those days 20 years ago when you could actually debate on his screen-influenced writing style in peace, without mouthbreather addicts rushing in waving flags that GoT is the best thing since sliced bread, they know, they watched it on TV ), but it's a great comparison in work tempo: Martin and FC are in a toe-to-toe competition about who shall be the living avatar of the concept Soon(™)Azaron_Nightblade said:They can do what GoT did with A Song of Ice and Fire then
Scary stuff or not, welcome to the club... it really is terrible and Tokyo is not even there yet, just the base game. And yep, AEGIS will still be there.simmihi said:Wow... so, for me, someone who did not have a problem with the combat animations and fluidity, this re-design is terrible... they took away everything i liked, the synergies and the ability to make wacky not-flavour-of-the-month builds... for me this seems like game over at this point, experiencing the story up to Tokyo for the 5th time does not sound that exciting anymore. Hm, Tokyo, probably they'll open it again, wonder if they will leave the horrible Aegis grind as it was before.
There's nothing wrong with changes, Bowie even wrote a great song about them.Torval said:People that don't like change lash out irrationally in bitterness and want you to share in their hate.
In case you haven't heard, synergies were bad, and just caused headaches and confusion to the crowd FC now targeting, alongside with the "dreaded" skill bloat (how dare they add abilities onto the Wheel with the same damage just with different sub-type, right? down with those!), so yeah, that was gone with the Wheel.simmihi said:I did not play much of the "new" game, but it seems to me that they fully removed all the synergies, no more strike or blast or affliction or penetration builds, can anyone confirm?