lahnmir

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lahnmir
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  • Is Guardians of Ember the Lovechild of WoW & Diablo? - Guardians of Ember Review - MMORPG.com


    lahnmir said:


    Wizardry said:

    This game is proof of the sign of the times,cheaper less aggressive game builds.I played Runes of Magic and actually enjoyed it,yes a sort of Wow clone but did more than Wow and used the sub class system.

    Dragon's Prophet i did not like but i could see they went for an idea and the game was still an aggressive build.



    Runewalker does at least try to put several ideas in their games,i just don't like the cheaper platform/Diabloesque type game that is Embers.If it was a better open world concept with free look i would likely play it.



    However,i would say it is much better than Diablo given the same platform as Diablo really doesn't do anything besides waste your time until you get that perfect build then it is another brainless waste of time,at least Embers is building a rpg.



    So although Rune copies Blizzard a lot,they are 2/2 in my books as i would rather play Runes than Wow and this than Diablo.





    You like games??!! Omg...

    /Cheers,
    Lahnmir



    Piece of advice for you my dear Lahnmir, do yourself a favor and do not bring yourself into same level as this old fart does.
    I know, just every now and then he gets to me. Better to let it go I guess.

    /Cheers,
    Lahnmir
    xyzercrimethighhighs
  • Is Guardians of Ember the Lovechild of WoW & Diablo? - Guardians of Ember Review - MMORPG.com

    Wizardry said:
    This game is proof of the sign of the times,cheaper less aggressive game builds.I played Runes of Magic and actually enjoyed it,yes a sort of Wow clone but did more than Wow and used the sub class system.
    Dragon's Prophet i did not like but i could see they went for an idea and the game was still an aggressive build.

    Runewalker does at least try to put several ideas in their games,i just don't like the cheaper platform/Diabloesque type game that is Embers.If it was a better open world concept with free look i would likely play it.

    However,i would say it is much better than Diablo given the same platform as Diablo really doesn't do anything besides waste your time until you get that perfect build then it is another brainless waste of time,at least Embers is building a rpg.

    So although Rune copies Blizzard a lot,they are 2/2 in my books as i would rather play Runes than Wow and this than Diablo.

    You like games??!! Omg...

    /Cheers,
    Lahnmir
    Torvalthighhighs
  • Does Star Citizen deserve its hate?

    Aww, poor SC, I guess it needed to be defended just a bit more. Never mind the 2050 release date, never mind the feature bloat, never mind the ludicrous amounts of money asked for PICTURES of ships, never mind the almost religious fanaticism of some of its followers or its focus on the cash shop. Nooooo, lets blame Derek Smart and some conspiracies.

    SC gets a lot of flak, and you know what, although most is nonsense some of it is well deserved. Lets not defend that which needs no defending.

    /Cheers,
    Lahnmir
    Tyseriemaybebaked
  • Which MMO most promoted griefing?

    PvPing in a PvP game is not griefing. What is wrong with you people?

    The only times I've ever felt like I was being "griefed" was in PvE games where jackholes would tag every monster I tried to kill, preventing my from XPing. Without the ability to kill them, there was nothing I could do to keep them from following me around, so my option was basically to quit playing or give them free loot and XP.
    The double standards here are interesting...

    If someone prevents you to progress in PvE by killing your mobs, he's a griefer.
    If someone prevents you to do anything in PvP by killing you repeatedly, he's not.




    There's no double standard here.

    Do you understand the concept of a PvP game?

    Does another player beating you in Street Fighter constitute griefing? If an enemy is dominating you in DOTA, is he griefing you?

    It's not any different for MMOs with PvP.

    Player vs. player conflict is an intended component of PvP games (shocking, I know). You can deal with PvP problems by defeating the enemy player, getting allies to help you, or going somewhere that the enemy player can't follow.

    In a PvE game, you can't do anything to stop them. You can't kill them. You can't get other people to kill them. You can't go somewhere they can't follow. You can either put up with the annoyance or quit. You have no other recourse.

    Not only you have double standards, but you are unable to admit it. Typical.

    In both cases, someone is intentionally, by repetitive action, preventing another player from progressing, with no chance from the second player to retaliate. So either both cases are griefing, or both cases are not. There's no ifs, no buts.

    And don't come to me with your "Do you understand the concept of a PvP game", because the concept of a PvE game is to kill mobs. If one kills faster than you, it sucks for you, and maybe you need to grow a bigger pair?

    See what I did here?
    So you don't understand the concept of a PvP game. That's all you really needed to say.

    Player conflict is an intended interaction between players in a PvP game. Intended interactions are explicitly not griefing. What you're describing is losing. They're not the same thing.

    A player who only tags mobs that you're just about to aggro for the sole purpose of preventing you from playing the game is in no way similar. They are using a mechanic in an unintended way for the explicit purpose of causing irritation.

    Example: You are casting a long animation spell to pull a mob. As it reaches completion an archer tags the mob you're pulling to gain ownership of it, but your spell does more damage and it aggros on you. You now have to either kill the mob for them while they stand there laughing or run away to drop aggro. This is done over and over to prevent you from playing the game.
    No, you simply don't understand the term grieving. I'm going to try and explain it in such a simple manner that perhaps you might learn something.

    Grieving is one party (player, group, guild, whatever) ABUSING a games systems in such a way that they are able to create a playing field so uneven that the other party has no way to escape, ask for help, retaliate or actually play the game, therefor rendering said game useless to him or her.

    You talk about intended interaction but that is not what is going on with grieving, why is that so hard to understand? THAT is the difference between PVPing and grieving, intention and interaction..

    I can not believe that people keep arguing this, it really isn't hard to grasp.

    /Cheers,
    Lahnmir
    GdemamiCaffynated
  • Rename the Knights Hospitaller program, it's grossly insensitive and insulting to Muslim players.

    If this was about people being offended by alcohol or smoking or some other socially accepted bad behavior, I'd be right there with you with all the jokes.  But this is something very personal for many people.  The OP of the concern thread has been with Shroud of the Avatar since the very beginning.  His account dates all the way back to 2013, so it's not like he/she is just lashing out.  This is probably something that's been bugging this player for years and only now do they have courage enough to say something.

    I don't know about you, but when I play a fantasy MMORPG that markets itself as immersive, I want fantasy immersion.  Not a constant reminder that the only official player help group in game and in real life for the game has been fashioned after an organization that represents nothing but hate and persecution of my real world faith.

    Stop it. No really, stop it. The only thing you are offended with is SotA and you just found another excuse to bash it some more. Man, look at how many posts you make about the game, the only one on a crusade is you and I do not believe for one bit you take offense to any of this, it just feeds your agenda.

    I dislike SotA with a passion but please, stop it, its inscincere at best.

    /Cheers,
    Lahnmir
    blorpykinsKyleranlindhskyTorval