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It would be, IMO, a bit more acceptable (or less scummy) if the game was Free to Play. The amount of time required to get from point A to point B should never be altered on purpose to make spending extra money look like a more convenient solution. EA, as always, is just a bunch of shameless scammers.Phry said:It costs i think around 1000 pts to get a loot box, a single match will net you around 150 pts, so you can get a loot box every 2 or 3 hours, you have to have gained a certain amount of loot boxes in order to unlock the ability to use more than a single ability, which is why it encourages people to buy loot boxes because it takes a significant amount of time to do it through gameplay, and in the game progression is literally the power gained from the number of loot boxes you have and being able to upgrade abilities from things you can only really gain from loot boxes.rojoArcueid said:EA locked the entire progression behind loot boxes? i knew Battlefront's 2 situation was bad, but not this bad...
I will keep track of reviews and many people's opinions for the first year to see how the game matures before even considering paying for this game.
Everything seems to indicate this will be one less game in my library.
100% agree. DLC became synonym with little micro payments here and there added up together to become a massive cash grab. Unfinished "AAA" games usually abuse this practice more than the others too.SedrynTyros said:The best DLC is no DLC. Make a complete game and if you want to expand upon it then create an entire expansion and sell that, like how it was back in the days of Baldur's Gate and Icewind Dale.