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  • Star Citizen - Squadron 42 Update

    Vrika said:
    Moon's rotation around its own axis and rotation around Earth both take same amount of time, and as a result same side of the Moon is always visible from Earth.

    Which means Dark side of the Moon is never visible from Earth and never gets any light reflected from Earth either.
    ...except on the rim of a polar dark side crater.

    100 % illumination, direct contact with Earth. Possible location for a lunar base in that crater. Possible location of a radio telescope nearby on the dark side, without direct line of sight to Earth, in radio shadow. Connected to lunar base via maglev train. Orbiters have detected water ice on the permanently shaded bottom of polar craters - a source of rocket fuel and oxygen for a base.

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  • Star Citizen - Squadron 42 Update

    spankybus said:
    Erillion said:
    You DO know that solar panels on the dark side of the moon are fully functional, do you not? 

    Just because WE cannot see that side does not stop the sun shining on it most of the time ;-) 

    Have fun
    Yes, they literally work...half the time? Was I being too generous? :-)
    They DO work all the time.

    If the sun does not shine, they get a lot of reflected light from Earth.

    You can also place them in a crater near the pole on the dark side. 100 % illumination.

    Like SQ42 ... do it the smart way ... and it works. 100 % of the time. At optimal performance. Even if it takes some time to get there. Like the solar panels on the lunar poles on the rim of a dark side crater.

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  • Star Citizen - Squadron 42 Update

    You DO know that solar panels on the dark side of the moon are fully functional, do you not? 

    Just because WE cannot see that side does not stop the sun shining on it most of the time ;-) 

    Have fun
  • Star Citizen 3.0 - Refusing Refunds

    gir243 said:
    Moxom914 said:
    one day, erillion, you will be playing this game instead of spending day after day on forums defending it. keep fighting the good fight.
    In before "I'm already playing it and it's better than anything else out there!".
    Thank you. 

    I am already playing it. ;-)

    It is still a buggy Alpha but me and my buddies are having a good time already. 

    Have fun

    Orinori already posted the answer to your other post. If you have a theory, it has to fit all data, not only the data points you selected. And your theory does not offer an explanation for the April 2012 data. Which means your theory is either wrong or incomplete (and needs some modification). 
  • Star Citizen - Squadron 42 Update

    From the RSI/CIG Weekly Newsletter October 13th, 2017

    "....Squadron 42 will be the focus of our Holiday Livestream in December, where we will preview some gameplay and share our roadmap for its completion.

    Our single player campaign, Squadron 42, shares a large amount of technology and content with Star Citizen and both games fuel each other. Technology built for Squadron 42 allows for a better experience in Star Citizen and technology for Star Citizen opens up opportunities that take Squadron 42 to another level.  Subsumption is an example of technology that is critical for both Star Citizen and Squadron 42. The Item 2.0 refactor and the Player Interaction Mode were essential for Star Citizen and it is now allowing new and varied gameplay in Squadron 42. Planet Tech, the Zone System and 64-bit precision allows us to expand the playscape for Squadron 42 to solar system scale.
    We have a large team working on Squadron 42 and we’ve been making good progress towards achieving my goal to take the Wing Commander style narrative experience to the next level with first person gameplay that moves between foot, vehicles and incredible locations all rendered with a fluidity and quality that you normally only see in pre-rendered cinematic scenes. I am confident it is going to be worth the wait; a game that can hold its own with any other AAA story game.
    I am excited to show you some of this in December. And until then I’ll see you at CitizenCon!

    Chris Roberts"

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