Game On #62 | The State of MMOs in 2015
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Open World PvP and PvE Coexistence
I liked that system while I was playing. Not only could I turn it on if I wanted to, but also the auto turn on feature if I engaged in certain 'hostile' actions. Added some spice to life.
You couldn't turn it off for 15min after it turned on, nor could you hide in buildings to wait it out. The whole 'actions have consequences' type thing.
I neve saw anything wrong with it and never really understood why certain players didn't like it enough that the Dev's changed the system and did away with it.
If the game didn't start with it, I could see where it would be useful when merging Pvp and PvE servers together after the Pvp server has effectively 'died'.