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goosie

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goosie
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  • Or they could you know, level the playing field by allowing use of keyboard/mouse in the first place?
  • Hrimnir said: where did you get 1.8 from?  It was 800k.https://www.kickstarter.com/projects/herossong/heros-song?ref=nav_searchas of this post:$136,118 pledged of $800,000 goal "Pixelmage has already raised over $1M dollars in…
  • $1.8M funding to develop a 2D MMO that hearkens back to something like Nexus: Kingdom of the the Winds shouldn't require a budget remotely close to that figure. I hope he breaks down the figures for backers as to why he needs this much funding, beca…
  • Red circle mechanics only represent some AoE attacks in the game. There are plenty of other attacks in the game that can be telegraphed and do not show red circles, but yeah you're expected to move a lot in the game while attacking.
    in Combat Comment by goosie May 2013
  • Well, they exist because "gamers" (and I use that term loosely) continue to enable RMT companies by throwing money at them in order to pay2win.
  • Originally posted by Aerowyn http://gw2census.com/charts.php?pie=total÷=charprofession class split is pretty equal if ranged had such an overwhelming advantage this would not be the case.. not to mention warriors do have a ranged weapon and many w…
  • Originally posted by Aerowyn lol look at the total number of people who actually polled that.. not that many.. in game most complain rangers and egineers are the weakest classes yet they are a pure ranged classes and cast most everything on the run.…
  • Yeah this has been suggestioned at the NWN forums but no official response on it yet. Hopefully they'll devote some resources into changing it, because as it stands, it's a lot worse in quality than what Cryptic's renown for. I mean I thought charac…
  • Originally posted by rojo6934 Originally posted by Aerowyn Originally posted by ranncore I like it a lot better than seeing pepole jump/swing/spin at the same time.    lrn2dodge you could still allow slow movement and not allow j…
  • I'd argue that Nexon is the worst by far, took 6 months for them to reimburse NX (cash shop currency) stolen from my account due to their database getting hacked.
  • Yeah the potential for this game has come and gone, it's past its prime to attract a large market segment with so many other MMOs that are better in just about every aspect. Even if they were to invest the resources to make it go F2P, it wouldn't gi…
  • Originally posted by Asm0deus The only critical evidence givin here is that, "it has been done like this in older games so that how it should be" even though not all older games did it that way. I've explained mechanically how it ties in with the…
  • So many baddies and rabid GW2 fanboys citing misinformed opinions on Tera that didn't make it past level 10 to realize that there's progression in attack speed. You know, something you have to work towards, a key concept that is lost in this instant…
  • Originally posted by SoMuchMass GW2 combat is NOT "action combat".  So many face palms in this thread.  People bringing up DOS games as a comparison and actually thinking GW2 is "action combat".  I cringed.  GW2 is a clunky tab/target type of game w…
  • Originally posted by Asm0deus Originally posted by goosie Originally posted by Asm0deus Really ranncore are you telling me there were no action games before these ones lol   Street fighter came out in 87 and Mortal Kombat came out in 92 and…
  • Originally posted by Asm0deus Really ranncore are you telling me there were no action games before these ones lol   Street fighter came out in 87 and Mortal Kombat came out in 92 and was an arcade game.   You guys have got to be kidding me, have…
  • Originally posted by Aerowyn Originally posted by goosie Originally posted by Aerowyn Originally posted by goosie Tera keeps getting mentioned here as being "off". There's a concept in MMOs called progression. You get attack speed on gear a…
  • Originally posted by Aerowyn Originally posted by goosie Tera keeps getting mentioned here as being "off". There's a concept in MMOs called progression. You get attack speed on gear as well as glyphs later on which decreases the animation/charge t…
  • Tera keeps getting mentioned here as being "off". There's a concept in MMOs called progression. You get attack speed on gear as well as glyphs later on which decreases the animation/charge time (or "clunkiness") significantly. But yeah, so many peop…
  • Rooting is not a problem for a game that is is combat oriented like your action MMORPGs. In fact, any game with a worthy combat system has rooting in place, because it's fundamentally part of risk vs reward balance. You have to be susceptible when y…