Dullahan

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Dullahan
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  • There are drawbacks to your suggestion too, you just don't agree with them. There are different classes and races and backstory for a reason. In a role playing game, one might argue they are rather important. You're suggestion is that they offer a w…
  • So far, models in game have been basically identical to the concept art.
  • Kyleran said: Nightbringe1 said: Wizardry said: I just want to start in a city,where i suspect we will start or even a starter isle is ok with me as well. Just don't drop me down in the middle of nowhere with no plausible rea…
  • I wouldn't mind if it was all done manually, but I seriously doubt that will be the case. Probably group leaders will have a group menu to select looting modes. Hopefully the default doesn't have us rolling on every item that drops, because that's a…
  • Adamantine said: Vanguard IS my most favorite MMO. I dont know if Pantheon can really replace it. It is much more EQ than VG. Especially with the rather limited number of abilities on the character. I loved how in VG I could play a character f…
  • I just want to know why she is so calm while her hair is on fire.
  • svann said: I really dont like the idea that any race can freely start out in any city without penalty.  I think that when you do that then people start asking "what is the best city to start in"?  Then the more people that go there the more in…
  • Amathe said: Here is one way to resolve the issue. 1. Let players start their character out in any city; 2. If the city is hostile to your race and class, upon log in (to an empty room) you will have a clickable temporary disguise in your bac…
  • Amathe said: Rhoklaw said:  Has the world devolved into such an anti-social society that it's now taboo to group with random strangers? No, but the world has devolved into misquoting others early and often. My simple question abou…
  • Rhoklaw said: I'm not Korean and I've never played a Korean version of a game, but I've heard they have to use the equivalent of what the US refers to as our social security number to identify themselves when playing games. I'm just curious if …
  • Not only should it be up to the player to find a way to adapt to the world (rather than the world be adapted to the player), but it's good that the game encourage players to interact with people they do not know. That was sort of a staple of early m…
  • Kyleran said: Dullahan said: Maybe because one they can control, the other they can't... Clearly some MMO players are obsessed with controlling the actions of their fellows,  hence the opposition to fast travel or open s…
  • Wizardry said: I don't think i mentioned it so i will now. Pvp means classes have to be balanced and that is a bad thing for this genre.I want classes to have an identity and not be built for pvp,i want each class to be good/better at somethin…
  • Mendel said: DMKano said: Kyleran said: DMKano said: Dullahan said: Amathe said: I'm not sure what WoW has to do with my original post, other than for one guy just to insult people (while ironically …
  • DMKano said: Dullahan said: Amathe said: I'm not sure what WoW has to do with my original post, other than for one guy just to insult people (while ironically calling them immature).  The issue is how, if at all, to accommoda…
  • They may say "knowing is half the battle", but in EQ at lower levels, knowing the exact route from Qeynos to Freeport meant very little. The trip was filled with pitfalls. People talk about hugging zone walls etc, but mobs sometimes roamed near zone…
  • There was some pretty crazy places you could get to in EQ using levitate or jump-climbing. Not really anything hidden content wise, but it did make for some interesting spots to pvp or ambush other players. The zone in ledge inside KC, at the entran…
  • My guess for years based on development pace has been 2019. I'm guessing pre-alpha around end of year, full alpha a year later, and launch a year after that.
  • Amathe said: I'm not sure what WoW has to do with my original post, other than for one guy just to insult people (while ironically calling them immature).  The issue is how, if at all, to accommodate players in different starting cities who kn…