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to my experience with playing the tech demo... beta seems atleast another 6 months away
i enjoy the reading tho sometimes
We'll see. We're actually closer to landing the Beta 1 ready versions of animations/VFX than it might appear (and I'm rarely this optimistic). After that, we don't have any really difficult tech systems to land before Beta 1. That should free up some additional programming time. However, we're not trying to push this game out before its ready nor raise extra cash from our Backers via telethons, sales, etc. so that's good, at least in my world.
Maybe I'm wrong, but it feels like the discussions doesn't make a difference anymore. It's as if these changes are now final decisions when brought to us, but we're welcome to complain about it. I'm not saying that the devs have that attitude at all, they're very pleasant. That's just how it feels as of late for me though. I won't be surprised to see subscription models tacked on before long. I am starting to get a bit worried where things are going now, and how much still needs to be done to make it a fun game.Aragon100 said:I think OP made a important thread that need to be discussed.
The game is a P2W game in so many areas and this latest idea make it even more P2W. [mod edit]
There is pvp in the game right now, you need to flag yourself in order to pvp though. The way it's set up, if you want to pvp just flag yourself and go looking for other pvp'ers. No one is forced to pvp if they don't want to. If you're looking for something like Pre-Trammel UO, it's not like that at all. As someone said above, they learned their lesson from UO, when it cost them customers. If you're looking for a free for all, kill all the noobs, you won't get that in SotA. There are pvp zones in the game that are entirely pvp, but they're barren wastelands right now. There's a handful of people at the moment that run pvp events currently. So far it's not a very popular aspect of the game, I rarely see anyone pvp flag except the handful of same people running about. They do have more plans for pvp before and after release though.