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Maurgrim said:It's a MMOFPS not a MMORPG then you go on about that this site classified it as a MMORPG and to you that's a fact, then you start twisting words and out of the blue you throw in logic...lol wut.
Akulas said:What made it fun was server pride and you literally knew everyone that was on in your time zone and any gear upgrade you got was meaningful. Bring that back. Things I don't miss are corpse runs and grinding a week to get a level.
Even if the gameplay and content is amazing .. it is not about difficulty. It is about good design, and entertaining production.Ghavrigg said:MMO's already give the option of going way over my interest and ability in terms of difficulty. If we're talking taking longer to level up, well that's not difficulty, that's just tedium. Unless, of course, the game play and content during the leveling process is amazing enough to not bore me to tears before I get anywhere near end-game. Which seems near-impossible these days, as it would have to be something truly special.