I am a Swedish RPG fan who sometime make pen and paper stuff for roleplaying conventions. I love RPGs, MMOs and turned based strategy games, listens to metal and work as a CNC coder/industrial worker.  I currently live in Malmö (next to Coopenhagen) but will be moving to Öland soon. And for the moment I work weekends so I have plenty of spare time on weekdays but will be unavaliable saturdays and sundays. And I know stuff about history that makes people stare very strangely at me, just love to read about the past without any specific favorite period. I can use a sword, have a good one as well (hand made copy with the original from about year 1000) as a chainmail and helmet but I wouldn't call myself good with it. My favorite beverage is Guiness.


Last Active
Favorite Role
Currently Playing
  • No need for perserverence, mmo's are in a drought because 'everyone gets a trophy'

    Bestinna said:
    I just don't know why everything's about money, sex, and egos these days.
     Because it have been since about 700 BC when the Lydians invented money? Before that it was about sex, ego and stuff you could trade.
  • Why I no longer frequent mmorpg.com

    Many of us just enjoy the conversation related to a genre of gaming we love. Nothing more.
    Nah, lets tell him... All of us above blue paid for Bills new car, it is a pure conspiracy. ;)

    Honestly, who cares what color a poster have? A good post is a good post no matter who writes it. Sure, there are certain peoples post I usually read but that is generally people who have been here for long and who have interesting ideas.

    People who troll or are plain rude to other people I generally ignore, I like MMOs and I like talking about them with more then a few people here.
  • Dev Livestream Part 1 - Shards Online Videos - MMORPG.com

    Nanfoodle said:
    Pentagrams =\ oh well, was going to try this one. Pass
    Yeah, pentagrams are super evil. They were invented by that dastardly guy Leonardo DaVinci (seriously, they were first scribbled in his journals, he called them PentAlphas since they are 3 As with a circle around. The star existed before though but not with the circle around it, Leo liked circles and geometry).

    They were actually considered a good and Christian symbol that kept bad stuff away in the 1600s (for some strange reason) until someone turned them upside down to have the opposite effect. And then Venom painted in Satan in an upside down pentagram on one of their records.

    They seriously don't mean what you think they do. Hollywood movies might not be the best source for Christian and occult knowledge. Anyways, the current mythology is that which side is up makes it good or evil. Yeah, the whole thing is rather silly.
  • Female armor in mmorpgs!

    MaxBacon said:

    Female armor on star citizen: http://imgur.com/a/RDHYp
    Pretty straight forward, without the typical sexualization of the female character.

    More MMO's should approach the clothing/armor segregation, it gives it some logic.

    The thing is that unrealistic sexy armor isn't a huge thing in itself in a high fantasy game, the problem is that many games offer little choices. Well, and the fact that we guys get the option to look like prince Valiant but not Conan in those games.

    Don't force people to look sexy or realistic unless that is the theme of the game (realistic that is, sexy games go like Scarlett blade...).

    Also, full plate should probably not cover 10% of your body. If you want to make it sexy at least make it look slightly more useful then something people would wear at the beach. 

    Anyways, choices is the thing. Forcing female players to look like playboy bunnies is not the smartest way to retain them as players. Letting them dress like it (assuming they don't wear heavy armors) if they choose to is another matter. And I BTW rather have more female players in the genre then fewer, it tend to make the mood better and we need more gamers of both sexes, particularly for the MMO genre.
  • Do You Support Full Loot? a Columns at MMORPG.com

    ...I fully understand if you’re the type of player that simply likes to log in, get on, and accomplish something without risk, but if you’re that sort of player, a full sandbox experience likely isn’t for you anyway...

    As I see it the risk Vs reward is the real problem of MMOs with full loot. If you gather up some people and hunt players that are weaker or fewer then you you will gain that gear many times faster then if you craft it or loot it from mobs and that is not a good system.

    That you gain somewhat more for killing another player then a mob is fine, players are more dangerous generally but a player can give you many times the gear and cash and that is not balanced.

    If you loot a random gear or cash from the player it is fine, but full loot screws up the entire game, since there is little point to do anything else then killing other players making crafting and mobs useless distractions. If the entire point of the game is players killing each other with zero distractions you could just skip the gear altogether and all  PvE content could be scrapped.

    Full loot sounds good on paper but it will not make a fun long term game no matter what you remember about playing UO in the 90s. Looting things from other players are fine but not all of them, there is a balance to how much you should gain from a single combat.

    There are far more things you need to make a good PvP sandbox then a good loot system, but I don't ever see a full loot sandbox getting more then a handful players. And OP might say that it is because most of us shouldn't play sandboxes (whatever a "full sandbox" is) but that is not the problem at all. All MMOs, no matter if they are PvE, PvP or a mix of them need a good balance. If you loot a full set of good gear from a single player or mob that balance just isn't there.

    For people to enjoy a MMO game long term they need to gain power slowly and also loose that power slowly if they mess up or someone outsmart them. And there is always a bunch of people calling me carebear for that opinion but that isn't what it is about.
  • Player's Choice Awards - Most Wanted MMO of 2017 a Awards at MMORPG.com

    There are a few interesting games on the list but from what I know right now it seems like Pantheon will be most in my taste. 
  • Funcom making a third Conan game.

    A single player/co-op RPG that does a better job capturing Howards world would be nice. And no magic earrings please, I don't see Conan wearing stuff like that.

    Basing the world of the comics books with some influences from Tolkien and Greenwood does not help the IP at all. Something closer to the original books thanks.
  • Gear Dependency Vs. Player Skill (Poll)

    Velifax said:
    From the first games I ever saw, Superfly and Oregon Trail on DOS era computers, I vastly preferred turn based/character based mechanics. I certainly don't mind the occasional skill based stint; Halo, WoW, ... That seems to be about it actually, hm. Watched brothers (and Mom!) beat Mario and Zelda, didn't get invested until we bought Final Fantasy. 

    Prefer to to save my twitch skillz for typing ;)
    Turned based games can be as skill based as action combat, not the same skill but even in the old classics like Pool of radiance and Champions of Krynn player skill made a huge difference.

    Character based is when you win because you have superior gear and stats, skill based is when you win because you are faster and/or smarter and win because of that.
  • whats the best free MMORPG out now?

    Not all of them. Clearly Blizz killed Titan and made Overwatch precisely because there is no point for a new AAA MMORPG. 
    What they said was that Titan just wasn't as fun as they thought it would be so they reused parts that was fun into something else.

    That does not mean there is no point in AAA MMORPGs, just that there is no point making Titan.
  • Is the MMO genre actually the best genre?

    There is no "best" genre even if I do enjoy some genres more then others.

    I really like MMOs but I am a huge fan of 4X games and I honestly think that genre is better at the moment with quality games. That doesn't make that genre "best" either.

    I play games from many different genres (no sports game though) but the genre comparision is worthless. You can't compare metal, blues, rap and classical music either.

    So your question should be: Is MMOs your favorite genre?
    In my case I would sadly have to say no at the moment, it have been on and off the last 20 years though.