It looks like you're new here. If you want to get involved, click one of these buttons!
Because it have been since about 700 BC when the Lydians invented money? Before that it was about sex, ego and stuff you could trade.Bestinna said:I just don't know why everything's about money, sex, and egos these days.
Nah, lets tell him... All of us above blue paid for Bills new car, it is a pure conspiracy.blueturtle13 said:Many of us just enjoy the conversation related to a genre of gaming we love. Nothing more.
Yeah, pentagrams are super evil. They were invented by that dastardly guy Leonardo DaVinci (seriously, they were first scribbled in his journals, he called them PentAlphas since they are 3 As with a circle around. The star existed before though but not with the circle around it, Leo liked circles and geometry).Nanfoodle said:Pentagrams =\ oh well, was going to try this one. Pass
Female armor on star citizen: http://imgur.com/a/RDHYp
Pretty straight forward, without the typical sexualization of the female character.
More MMO's should approach the clothing/armor segregation, it gives it some logic.
Everything is relative... Vanilla Wow was easier then the majority of the late 90s MMOs but it was also way more difficult then the MMOs of today.steamtank said:
it is always moderately annoying as a person who was a vanilla WoW player to read how "easy" WoW was. You didn't see very many people per server with the same gear. Sure as the next tier came out more people had many of the older tier of gear, but it was not anything like WoW of now. $$$ got to the bigwigs and it destroyed what was awesome in vanilla WoW. Vanilla WoW required teamwork to accomplish anything of signifigance. Yes in a 40 man raid a few people could slack now and then, but not if you were actually cutting into new content. An entire raid wipe could be attributed to a single person messing up. Sure once it was on farm status 1/3 the raid could yawn through older stuff until the new big bad was up for killing, but the top guilds on each server pushed and battled for that distinction.
That being said..... the EXPANSIONS of WoW dumbed down content into oblivion. They saw the $ and instead of maintaining dificulty decided to cater to the casual. Now every company sees the fluke success WoW had and instead of seeing what STARTED WoW on its path of domincance and capturing the crowd that build WoW into a cultural phinomenon, everyone is just trying to copy what WoW is now and capture the fickle players that drift from instant gratification game to instant gratification game.