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  • Game to Close on February 21, 2017 - Landmark - MMORPG.com

    DMKano said:
    long overdue, should have been sunset same day as eqnext
    "Launched" and operated for "a period of time" to protect themselves from pre-order refund claims I assume. 
  • How Smedly Madeoff with EQ Next! Sad day for MMORPG's

    No.

    In fact just about the opposite of what you said. What they should have done was adopt a low risk strategy and just keep on churning out expansions for EQ1 and EQ2. They didn't. They released new products - trying the f2p market with things like Free Realms and Clone Wars (with the usual trumpeting of account numbers 20M and 10M or the other way around). They attempted to buy in "failed" games and turn them around: Vanguard, MXO. They attempted to act as a distributor for other peoples games - Flying Labs PotBS. And I am sure I have missed some titles.

    And they had a bright idea with EQL (subsequently Landmark) and EQN. The idea being that people would create content in Landmark to port to EQN solving the huge issue of developers not being able to produce enough new content cheaply enough (they could make it fast enough if they hired enough people).

    None of them worked that well and c. 2010 financial issues started to catch up. They stopped taking on new staff; closed down some "new concepts" and started a serious of almost annual staff reductions from a peak of over 1,000 staff. With lots of reorganisations. They still tried however to create new games. They worked on Landmark but were being pushed - not unreasonably - to generate some money to pay the bills. The cash cow that was EQ1 and to an extent EQ2 had stopped giving.  So they pushed out Landmark as an alpha - as a cash grab and switched resources to H1Z1 - Smed explaining at the time they only had the resources to properly develop one game. And H1Z1 launched - as a cash grab but by then Sony had written off $60M and talks to see were underway. SoE was no more shortly after H1Z1 launched.

    If they had simply maintained a team of a couple of hundred, tended to EQ1 and EQ2 and taken no risks they probably would still have been around - as SoE - today.

    They took risks though - tried to develop new games, save other games etc. They just ended up being "bad" at it from a financial point of view - as in making enough money to pay the bills.. 
  • Now Built with Lumberyard & 2.6 with Star Marine Launches - Star Citizen - MMORPG.com

    wyldmagik said:
    what? lol so they decided the one they butchered and pushed to the max wont handle the job :D
    Maybe but I can think of other reasons they would switch:
    • Big reason: Lumberyard is free
    • Possible reason: it is cross platform
    • bonus reasons: Twitch integration, Amazon are rolling out new features, publicity, etc.
    And - clearly - the Lumberyard engine has been designed to accept stuff done in the Cry engine - no surprise really given Lumberyard is simply CryEngine plus some stuff.

    When they started none of the available engines offered a complete solution; in-house work was going to be needed. Which meant recruiting skilled staff. I believe that one of the reasons they went with Cry is that there was a pool of ex-Crysis staff available for hire in one place. And setting up a German office facilitated this. I don't know this but I do know that recruiting staff can be expensive and time consuming.



  • A few questions to decide if I give TESO another try

    Hi, I'm thinking about giving ESO a new try, back then at release I was disgusted by some commercial practices for this game.
    So here are a few questions that I hope will get honest answers:

    1) Can you now play an Imperial without buying something special? Are there still races/classes locked behind a purchase, and even worse, one you can't get anymore today?
    2) Do you still need to inject money into the cash shop if you choose to pay a subscription (aka "ESO PLUS") or does the subscription provide everything you need as it should be?
    3) Would you recommend the Morrowind "Digital Collector" or is the normal version more worth it ? Money isn't a problem, but I want to know if the bonuses are worth the price difference.

    Subsidiary question, as a heavy armor wearing melee player, (think "Death Knight" in WoW, or "Warrior" in Guild Wars 2), what would I be more happy with, Dragon Knight or Templar? I'm more Warrior than Paladin usually.

    Thanks!
    @Jean-Luc_Picard

    Regarding 1).
    To play an Imperial you would need the Digital Imperial Edition Upgrade http://www.elderscrollsonline.com/en-us/crownstore/upgrades
    To play any race / any alliance the Adventurer pack.

    As far as the any race / any alliance goes this only really kicks in if you PvP. When it comes to PvE since you can now create a character in one alliance and then go to another alliance right away .... 

    Regarding 2)
    No need to spend anything in the cash shop except for account upgrades (DLCs, play an Imperial etc.) It is a fluff shop not a must have to make progress shop.

    No need to subscribe - as a non-subscriber you get everything a subscriber got on day 1.
    By subscribing you are basically signing up to get 1500 crowns each month - so basically supporting the cash shop.
    It is cheaper to buy crowns directly even if they are not available at 50% off.
    Which arguably makes it better value to just buy them.


    Subscriber "benefits". Access to the DLCs - but 4 of the 5 (the main ones) can be bought in a quad pack. The 5th can also be purchased - sometimes at 50% off as well. None are not essential but they add extra content.

    (The Gold Edition also comes with the 4 DLCs but if you have the game it is the upgrade you must get.)
     
    Sub also adds a crafting bag - but its a red herring. Crafting is not "needed" except for final gear upgrades and the One Tamriel patch introduced sets of gear in every region. So you can gain craft skill slowly over time or blitz it near max level.

    Morrowind is not included with a subscription. Subsequent yearly expansions will not be either. (Multiple threads about the value of sub.)

    As you have the game(?) if you want Morrowind you would want the ESO Morrowind Upgrade http://www.elderscrollsonline.com/en-us/joinus  The collectors edition is just extra fluff.

    If you get one of the "full" versions (I assume) you will end up with another account and no access to any available characters, old account unlocks etc. (same as it was with Gold Edition). All the full versions are same except for the fluffy bunnies.

    Of course if the fluff appeals .......

    Regarding your class question: a Dragon Knight would best align with a WoW Death Knight / Warrior. (The class distinctions are not as clear cut however.) Morrowind also introduces the Warden - think WoW Monk rather than LotR Warden.

    BrumeJean-Luc_PicardTorvalPhryLucienRenewingoodOctagon7711MrMelGibsonRobsolf
  • Now Built with Lumberyard & 2.6 with Star Marine Launches - Star Citizen - MMORPG.com

    Asm0deus said:
    Dunno what the big hoopla is all about Lumberyard is just a renamed cryengine really with some tweaks I would guess that amazon made. <snip>
    My thoughts as well.

    If you can move from CryEngine to enhanced CryEngine, do so quickly and painlessly and the Amazon licence agreement allows you to carry on doing your own stuff (which it does) why wouldn't you?
  • Game to Close on February 21, 2017 - Landmark - MMORPG.com

    I think the chance of DBG investing the money needed to make EQ3 - rounded down - is 0%. Even if it was an EQ themed H1Z1 I'm not sure it would happen.

    Happy to be wrong but simply can't see it happening.
  • Creating an Immersive World - 1st vs 3rd Person Explained - Sea of Thieves News

    It should be realistic I tell you - as long as my character comes back to life after being killed ....
  • So, Where Are YOU on Net Neutrality?

    A question for people who do not support net neutrality on the basis of political ideology.

    Do you also believe that all roads (or maybe all future roads) should be toll roads? The principles are the same after all - why should government build roads, shouldn't it be left up to companies (or communities!) to build (if they wish) and charge a toll? Why should someone living in a rural community have miles have miles of roads built to them subsidised - in essence - by those who live in cities?   

    Same deal for electricity, gas and water distribution, sewage collection, telephones, postal services etc. As it used to be in Britain say in the early 19th century at the dawn of the industrial revolution?

    And - in the spirit of true, unfettered capitalism - surely the government should remove all trade barriers and tarrifs and all federal/state/county/city subsidies to companies should be abolished.

    Whats good for the goose is good for the gander afterall.


    SedrynTyrosMrMelGibsonYashaXcameltosislaserit
  • BORING

    If you're not having fun, why even consider the game? Unless you are enjoying it on some lower level. Now, answer me outright, what do you like about the game? Now, what do you dislike?

    Oh wait that's what the OP's posted here

     http://forums.mmorpg.com/discussion/469033/when-does-it-become-fun#latest.

    on the same day! 

    So if anyone wants to see answers ...... having 2 exact same threads is BORING
    GorweOctagon7711Jean-Luc_Picardesc-joconnor
  • Curse of Osiris DLC Coming on December 5th - Destiny 2 Videos - MMORPG.com

    Phixion13 said:
    This a DLC or full on expansion? Let the milking commence!
    Yep. If they used a subscription model they could hold off releasing this new content for at least 6 months I reckon. Or maybe they should have held off and just pushed out a special Halloween costume, yours for only $X.

    Its a real pain for a developer when they actually have to do something for their money and for those who find they actually have to pay for content as well.
    TorvalPhixion13BillMurphy