Hiding From Social Media Peeping Toms, AL
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  • Getting tired of the abuse on this site.

    I mean this with all due respect. Grow some thicker skin.
  • #10MillionStories Campaign Celebrates 10 Million Unique Players - Elder Scrolls Online - MMORPG.com

    10 million players tried us. Only 50,000 stayed...
  • Why are sandboxes failing?

    What sandboxes???
  • CM Response to Player Ignites Discussion on Professionalism - World of Warcraft - MMORPG.com

    I look at this how a business owner would. If I saw an employee try to persuade my customer to leave, the employee would no longer work for me - it would be very swift and very simple. My staff and I do our very best, and some go above and beyond. I would be furious, along with the people that depend on the continued success of my business. Sounds like the CM lost sight of their duties. 
  • Characters will need to poop in Star Citizen....

    That's pretty....shitty
  • The Faith Is Gone

    Sovrath said:
    azarhal said:
    Talonsin said:
    We are entering the era of the Indie.  Big corps are run by money men who only want to see another WoW or CoD.  It will take some group of indie devs to make the next genre breaker. 
    Indies don't have the money to achieve the level of polish, content and marketing required to make anything that will have stand a chance of having more than a few dozen thousand players.
    Well, maybe that's how it should be for a while.

    EQ had no marketing, and had 500,000 subs when no one knew what a MMO was.

    The problem is the games suck complete buttocks. Not a lack of marketing.
  • Game to Close on February 21, 2017 - Landmark - MMORPG.com

    The problem is some of you naive players, or/and maybe just young, ignored the fact Daybreak is not a gaming studio. THEY DO NOT MAKE GAMES. They are owned by an investment firm Columbus Nova - which is an affiliate of an even larger Russian owned investment company, which is owned by the fourth richest man in Russia. They bought SOE to make a make a buck(or millions).

    Lots of intelligent people said from the get-go this company would come in and milk the EQ franchise for its last remaining dollar. Hell, I think they've done a great job considering Daybreak has zero history in the gaming world.

    In the end, I'm positive they will sell the rights. But not before they've milked it suffiently. And even then, we can only hope someone worthy takes over(doubtful). RIP EQ.

  • Getting tired of the abuse on this site.

    Krimzin said:
    I think the OPs point is, if your going to be ridiculed for making a post.. why post?  This community is becoming just as Toxic as the WoW Community...
    That's life, and something we all deal with. Whether at school, work or play. People will challenge you. People will be rude. People will try to use you. Its up to you to protect yourself. My gosh, this "ridicule" was mild to non-existent. OP really needs to deal with adversity a little better. I promise you its a lot tougher outside than on these forums.

    As Taylor Swift would say "shake it off".
  • En Masse Opens Closed Beta Sign Ups for Kritika Online - MMORPG.com News

    Missions that are a few minutes... AKA buy a bunch of crap from the cash shop so you can not play a game

    This is why MMOs are dead. Developers are chasing after a market that exist on the android/iPhone and not on the PC.

    If I want a few minutes of gameplay there are MILLIONS of garbage games on Android. 
  • Adventurers in Need: What’s Behind Tanking Problem? - Final Fantasy XIV Columns

    kedara said:

    Tanks are never very good in FFXIV. For the most part they try, and I can see them trying, but the majority always get either too far from the me (the healer) no matter how fast I run, they agro EVERYTHING and die, or they agro NOTHING and everyone else dies. I watch my DPS bunnies get popped because no matter how much health I throw at them, the tank just cant agro anything. It really is, however, the sheer lack of skill in FFXIV players that makes tanking grievous for those o-so-wanna-be "heroes" who need to just do their damned job. BUT like any good healer I tried my hand at tanking also, if only to understand what problems THEY faced that I might not have known about.

    When I tried tanking, we did fine, until either the DPS agro'd past me or the healer just flat out stopped healing. I watched the struggle as the imbalanced hate-pull system continued to fail. After using "flash" two dozen times on a single pack of mobs I thought maybe I was doing something wrong. So I tried it with other players. It worked fine. No downside in that dungeon. So I tried many more times. The only correlation with the FAILED dungeons were over powered DPS players running around way too much acting like they were just grinding mobs.

    So then I started to look at the various job types that those same players had. Nearly all of the OP DPS players had the tank classes maxed out. So there it was, the clear explanation, these dungeon breaking DPS players were so used to either grinding or doing all the tanking themselves, they simply didn't know how to play a dungeon as anything other than a tank. The lack of skill, lack of attention, and lack of acceptance of their new role had, in fact, destroyed their ability to play in a team.

    These are the same players that talk smack during dungeons, agro everyone in the game field, and then offer nothing but childish nonsense when spoken to. These players are not going away, these players are never going to lack the money to buy all of the new things, and most of them are actually below the contractually obliged age limit introduced in the EULA.

    But we should really just blame Canada.

    We are all in agreement right?


    P.S. Stop assuming we're not game designers. It is very hurtful and VERY patronizing.

    First you blame tanks. Then you blame other players when you try a tank... This is why I stopped playing tanks. Look in the mirror if you want to blame someone.