It looks like you're new here. If you want to get involved, click one of these buttons!
This is exactly the approach Intrepid will be going for The classes present at PAX are primary archetypes. In Ashes of Creation you will be able to choose a secondary archetype which allows you to choose from a selection of augmentations to personalise your skills. You will also be able to choose from a range of weapons (which gives different Keystroke skills) and various other factors such as race and religion will personalise your skills. PAX West is a prealpha experience so is just a sample of what is to comePhry said:The classes seem a bit boring honestly, they would have been better off not specialising so much and having the classes being a bit more 'open' for instance, is a ranger just an archer? can a ranger not instead be a melee class, otherwise, why not just call it an archer? so far it would be too easy to pick holes with the classes.SpottyGekko said:I think I'm finally done with fantasy MMORPG's, lol
There's nothing wrong with these classes as such, they simply don't excite me at all...
The primary archetype (and augments) is named after the role - to make it easier for people to relate to and understand what they are. When you combine your primary archetype with your secondary your title will change to the appropiate class name - which is yet to be revealedsuperconducting said:Really like what I see so far except one thing:
Are they really calling the class Tank? That's a role, not a class! And besides it's too technical a term.
Warrior, Knight, Fighter, Paladin, Soldier-- literally anything would have been better than Tank!