Tiamat64

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Tiamat64
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  • Legend of Zelda: Breath of the Wild - How Did Zelda Out-MMORPG our MMORPGs? - MMORPG.com

    Great game, but terrible MMORPG.

    -Character customization is terrible
    -Only one class
    -Gender locked classes (well, gender locked class)
    -Too easy to solo. Nothing encourages grouping. You can solo EVERYTHING.
    -Get to max level in like, one week.
    -Doesn't seem like it'll have long play viability.  Odds are even those who love it (despite there being a lot of them) won't be playing it as their main game within even just a year from now.
    -Housing system lacks depth
    -No in-game trading with other players
    -Terrible party system. So terrible that you can't party up with any other players at all.
    -No guild system
    -No PvP
    -No in-game chat
    -Not much end game until the paid expansion... er, DLC with its challenge dungeon comes out.
    -Doesn't seem like the game will be getting regular content updates in the future


    As an MMORPG, this game needs some serious work.
  • Over 2.5 Hours of Gamescom 2017 Gameplay & Info - Star Citizen - MMORPG.com

    *reads some of the comments* ...sigh, please stop using misleading titles for the article. It's not "over 2.5 hours of gameplay" by definition when good chunks of a 2.5 hour-long video are scripted demos instead of actual gameplay.

    Anyone who didn't know about that could be utterly deceived by looking at this video thanks to this article's title by thinking a lot of that scripted stuff is actual gameplay (the video itself has a more accurate title where it just says it's a "presentation")
    KajidourdenmrputtsWalkinGlennMaxBaconGdemamiExcession
  • PcInvasion chimes in about the removal of production schedule dates

    Be patient, everyone.  CIG needs to finish implementing breathing rates and oxygen levels.
    ExcessionKylerankikoodutroa8PigozzRusque
  • Alright, Caspian, let's dance

    Gdemami said:
    Since I'm not currently backing any active development, I'm thinking it's not.

    The backer has two items to clue him in on what he's actually purchasing: assumptions and hype.
    SJW then. Still, your problem only.
    Er... what does political correctness have to do with anything?  Or are we getting to the point where people just toss around the term "SJW" for everything they disagree with, now?
    Slapshot1188GdemamicraftseekerYashaX
  • Why Derek Smart is right about Star Citizen - His facts and why SC is likely to fail

    Scolioz said:
    If you spend 150 million dollars developing any kind of software and it still isn't done.. There's fraud and scamming going on. End of story. It's just common sense.

    To be honest, I'm pretty sure gross incompetence has been the cause for failures around that size in the past, too.
    ArglebargleKefoAsm0deus
  • Have you ever decided to not play a game simply because you missed out on an exclusive reward?

    Yes.  I'm a perfectionist and completionist so often knowing there's something I can never get just because I didn't even know about the game soon enough or some other stupid reason doesn't sit well with me.  Happened with too many games to count (though many of them are mobile and browser games so not much point to listing them here).
    DauzqulTorval
  • Star Citizen - Squadron 42 Update

    The roadmap to a road that never ends, apparently.
    Odeezee
  • Star Citizen 3.0 - Refusing Refunds

    I'm pretty sure Pledges are only untaxable when it's for a tax-free organization (Typically charities, etc).

    I mean, even GIFTS to individuals are taxable past a certain threshold, and is a pledge nothing more than a gift?  (theretically.  In actual practice, people RECEIVE things for their pledges, which arguably blends it into the "sale" category instead)

    Paid pledges to non-charitable organizations being untaxable would be a serious and obvious loophole in any tax law.