Gorwe

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Gorwe
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  • BORING

    Does this game actually get interesting? Sure, the audiovisuals are breathtaking and the world building's amazing. Even the little stories are fun and interesting. BUT! The combat S.U.C.K.S. Really, it's one of the worst combat systems I ever saw. No impact, very spammy(this comes from someone who likes the likes of Arsenal Mercenary in SWTOR!), next to no sense of progression(yeah, thanks One Tamriel! I thought that we graduated this issue with Oblivion...guess not), too open zones...

    This is almost painful to play. Sure, visiting Hammerfell or Elsweyr or the like is always awesome, but...THAT COMBAT!

    Fuck this combat!
    kallensmazutViper482MikehaNephethTokkenWoeToTheVanquishedborghive49GetzMangoGilcroixand 4 others.
  • Mass Effect: Andromeda - 11 Things to Ease Your Way Into Andromeda - MMORPG.com

    Where's 12?

    12. A bottle of Romulan Ale(guess it's strong enough) to make you forget / adapt to those horrible, uncanny valley facial animations. Come on! SWTOR does a better job of that!
  • Five Reasons Why MMOs Are Making a Comeback - The List at MMORPG.com

    mmoRPGs are not in fact making a comeback:

    5 + 4: Relies on a small subset that likes old school MMOs. Remember, MMOs before WoW used to be happy if they had 250k players, not sev. millions like post WoW(ergo, niche)

    3: Is not an MMORPG

    2: Is more popular due to its IP than due to its genre(kinda like SWTOR). ESPECIALLY in this case, when it relates to Morrowind

    1: Is not an mmoRPG.

    What's clear as a summer day is that MMORPGs are reverting back to its natural niche form. Nothing bad with it.
    borghive49kjempffblack_isleNildenMarcus-cameltosisSalverz
  • Activision Granted Patent that Pairs Players to Increase Microtransaction Purchases - General News

    It seems that in this day and age we must cherish our gems. I already mentioned that, but it needs to be said 1000 times if need be. Games like Dark Souls. The Witchers. You know the type. The real game type.

    Just look at the shit we're bombarded with. It's almost like it's 1983 and the clock's ticking before the crash.
    MadFrenchieRusqueGdemamiAlomarinfomatzBananaSoup
  • So, Where Are YOU on Net Neutrality?

    Not enough unbiased data to really make up my mind.
    Asm0deusYashaXDMKanoMrMelGibsonRedemp
  • Titan Quest - THQ Nordic Announces Expansion Called Ragnarok - MMORPG.com News


    SBFord said:


    Gorwe said:



    I am all over this. I guess the success of Grim Dawn has rubbed off on the game engine.

    Grim Dawn has nothing NOTHING to do with this. This is THQ Nordic, GD is Crate.



    Still, this is awesome.


    Sorry, not sorry. Crate Entertainment used to be Ironlore that developed Titan Quest. ;)

    https://en.wikipedia.org/wiki/Titan_Quest

    https://en.wikipedia.org/wiki/Iron_Lore_Entertainment

    https://en.wikipedia.org/wiki/Crate_Entertainment



    Don't be smart now. Let's see how this works:

    ILE made TQ, right?
    Then they decided to do a dumb move and make Soulstorm.
    They went broke.
    The respective IPs were left to their "owners" as a part of bankruptcy payout(TQ at THQ and SS at Relic).
    They went and formed a new studio with like 6 ILE founding members, now named Crate Ent.
    CE decided to make and kickstart Grim Dawn.
    GD is a resounding success.
    THQ went bankrupt.
    Nordic Games eventually manages to get the THQ prefix and becomes THQ Nordic.
    THQ Nordic starts collecting IPs of fallen giant THQ and publishing them under its wing(Darksiders, Titan Quest etc). THQ:N releases TQ: Anniversary Edition.
    THQ Nordic makes TQ: Ragnarok.

    Corollary:

    GD = Crate Entertainment
    TQ = THQ Nordic

    GD and TQ have nothing to do with each other. Except that GD is a spiritual successor of TQ.
    Torvalklash2defCelciusSevenwind
  • Titan Quest - THQ Nordic Announces Expansion Called Ragnarok - MMORPG.com News

    SBFord said:
    Semantics @Gorwe but whatevs. It's Friday so meh. ;)

    Yeah, whole Industries went kaput on the basis of semantics. Even a single sign(a comma or a semicolon, that kind of things).

    Just saying. /whistle

    (it feels good to be right!)
    XarkoCelciusSevenwind
  • FCC killed net neutrality. What does it mean for gamers?

    Quizzical said:
    Considering that this only reverts to the rules as they were in early 2015, freaking out only makes sense if you thought the Internet was some dystopian wasteland in 2014 and has gotten massively better since then.

    Either the sky will fall or else it won't.  Most likely, returning to the light-touch regulatory regime that facilitated the rise of the Internet over the course of nearly 20 years preceding the FCC's arbitrary switch to Title II regulations in 2015 will similarly help facilitate future Internet improvements that we don't foresee today.

    But it's also possible that ISPs will commonly roll out abusive and predatory business practices and block legitimate sites that they don't like or some such.  If that happens, then the view that heavier regulation of the Internet is necessary will become prevalent all across the political spectrum rather than the Internet being just another domain in with the left wants more regulation and the right wants fewer.  In that case, heavier regulations will come, hopefully in the form of Congress passing a bill properly authorizing heavier regulations.

    And don't think that Congress is incapable of acting when there's overwhelming public support for an issue.  It's hard to pass laws when half of the public is in favor and half against, and that's by design, but it's much easier to pass laws when there is broad popular support and few people opposed.  For example, consider the CAN-SPAM act of 2003, which passed the Senate unanimously and the House by a vote of 392-5.
    A voice of reason as always! Cheers! <3 Edit: More competition = better product + cheaper services.
    HulluckAnthur
  • Coke eSports Teams Up with Hi-Rez to Bring World Championships to a Theater Near You - SMITE - MMORP

    While I might not really be into MOBAs(I play them to waste time because that's what they are: a PERFECT TIME WASTER), man...

    CONGRATULATIONS TO Hi-Rez! Partnership with Coca-Cola! Wow.
    rodingo
  • Any MMORPGs where the journey is more important than the destination?

    Elder Scrolls Online. The whole world is open to you from level 1. No hassle to get to max level. Great story lines even in the most insignificant quests. Great vistas. Atmospheric music.

    And horrible combat. ;)

    I'd even say that in 1-50 SWTOR, that saying can be quite applied. It's more about enjoying the selected story than some rush to MAX.

    Most of atmospheric MMOs are about the journey:

    ESO
    TSW
    SWTOR
    LOTR:O

    etc