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  • Mass Effect: Andromeda - 11 Things to Ease Your Way Into Andromeda - MMORPG.com

    Where's 12?

    12. A bottle of Romulan Ale(guess it's strong enough) to make you forget / adapt to those horrible, uncanny valley facial animations. Come on! SWTOR does a better job of that!
  • Five Reasons Why MMOs Are Making a Comeback - The List at MMORPG.com

    mmoRPGs are not in fact making a comeback:

    5 + 4: Relies on a small subset that likes old school MMOs. Remember, MMOs before WoW used to be happy if they had 250k players, not sev. millions like post WoW(ergo, niche)

    3: Is not an MMORPG

    2: Is more popular due to its IP than due to its genre(kinda like SWTOR). ESPECIALLY in this case, when it relates to Morrowind

    1: Is not an mmoRPG.

    What's clear as a summer day is that MMORPGs are reverting back to its natural niche form. Nothing bad with it.
  • Why the Pub is wortless here at mmorpg.

    Have you ever argued with a household cat over spilling the milk bowl.... You know the cat is wrong, it's a fact, but trying to get your point across is impossible no matter how you phrase it. 

    In the topic here "why mmos are dying" and out of 186 replies, and 4.6K viewers, MANY are saying the same thing using different words to express the EXACT SAME THING. 

    Infact I would say the right answer is the POPULAR answer.  But its spread among at least 25 other wrong answers. 

    If someone were to use percentages like "I feel 33% here agree with me", the population would focus on where you got 33% from ?....... Knowing full well no one can figure the percentage, but to undermine you. 

    Even in this reply where I stated "25 wrong answers"...... This in itself gives the argument power to undermine.  We basically have a back door to twist anything around:

    - using percentages would get you killed.
    - stating it's a fact would get you killed.
    - using I believe would get you killed.
    - bad spelling will get you killed (me). 
    - the way you phrase your topic will get you killed (me).
    - the most popular....people here will kill you just to have fun.
    - the other most popular.  Around ten hardcore posters control ALL TOPICS. 
    - another more popular.  People often argue just because they like to win. They my not even care !

    This topic was inspired by seeing the RIGHT answer many times in the topic "why mmos are dying".  I'm actually afraid to say what that right answer is because it would open up the back door for argument !!! 

    The Pub is truly worthless..... I stick to sub topics, but even still the same ten follow.
    Why try to change other people's opinion? Just state your opinion, defend it if you must and be done with it. Trust me, it's not worth it to try to convert other people. Also, if you can state facts, do and cement your fact via a link. Easy.
  • Activision Granted Patent that Pairs Players to Increase Microtransaction Purchases - General News

    It seems that in this day and age we must cherish our gems. I already mentioned that, but it needs to be said 1000 times if need be. Games like Dark Souls. The Witchers. You know the type. The real game type.

    Just look at the shit we're bombarded with. It's almost like it's 1983 and the clock's ticking before the crash.
  • Valve to Be More Active to Prevent Malicious Review Bombs - MMORPG.com News

    Iselin said:

    Games don't get bombed for political reasons, do they? :)

    So many user reviews on Steam and Metacritic giving games 0s for things that have nothing to do with how the game plays. It's why I find the user scores mostly useless and tend to ignore them.

    I'm not saying that there aren't extraneous factors that may or may not influence whether I buy a game or not - there are. But that's one of the reasons I visit this and other forums: for those extra bits. But they have no place in a review.

    Yeah. I don't understand how someone can give sub 7 to the likes of D:OS. Do I like it? HELL NO! Fuck that game! But does it deserve any grade that is 5 or lower? Also, HELL NO! How can a person give 0 to the likes of WoW / Dark Souls etc is beyond me. That's simply not objective. Period.
  • Elder Scrolls Online - The Conundrum of Balance - MMORPG.com

    Pick your poison:

    -> Imbalanced game where there are super useful and useless things
    -> Super balanced game where everything feels the same

    Good luck in choosing!
  • Activision Granted Patent that Pairs Players to Increase Microtransaction Purchases - General News

    Mykell said:

    The next step is to team up with a data collection company like Facebook and target the masses through social media.

    Imagine the peer pressure to buy when someone in your social circle is spending up big in a game you play.

    Micro transactions will just become the norm and only crusty old vets will remember when gaming in its more pure form.

    And we'll keep showing people what the true games look like. Games like Dark Souls. Baldur's Gate. Starcraft 1. Good old games, you know? None of this modern shit.
  • Visceral Games Closing, Star Wars Title Heads to EA Montreal - MMORPG.com News

    Wizardry said:
    Gorwe said:
    As I said some few days ago when Humble was bought off(though I overreacted there):

    FUCK EA!

    I pray that their endless misbegotten greed will be their downfall.
    You can't trust corps or any big business,hard to trust anyone now a days.It would make your head spin if you really knew how much corruption and cover ups are going on everyday.

    I assume heading to Montreal because Quebec offers huge incentives to businesses to practically paying no tax.
    Probably true. I shouldn't get so fussed up about this. But soulless Trumps keep destroying my hobby! How would they feel if I started meddling in their stupid golf or whatever it is that useless windbag CEOs do.

    I just have H.U.G.E. aversion towards corps. They almost killed me, see. All because of corruption, greed and cutting bottom line costs.
  • United Forces to Lay the Groundwork for Big Changes Including Server 'Connections'

    Torval said:
    Old school naming systems do suck. It's one of my chief complaints about the game. On Bergeren it is nearly impossible to make a character and find a name that isn't completely out there.

    I'm a freak that keeps a character name list. I have 114 names on my list that I typically use for characters in games. Pretty much none of them work on Bergeren. If naming doesn't work well on that server how is it going to work after merges?

    It's likely a limitation of the engine and how the database backend of that engine is structured. I don't know if it can be reworked but if it can it should be. The sad thing is that new games coming out still use this archaic approach, that really can't get enough negative ridicule to drive the point home on what a half-assed prohibitive approach this is.

    Nothing is more frustrating at character creation than spending 25 minutes making a character look how I want, envisioning the persona they will take, and then not finding a name for them that fits. Singular names are one of the worst offenders at shattering the illusion of a virtual world in an mmo. Nothing says contrived and gamey like, "Hey the database requires visual character identifiers to be unique keys."

    TOR isn't alone in this. Rift, EQ2, LotRO, Guild Wars 2, Secret World Legends, Elder Scrolls Online, and so many more do this same thing. Don't worry I'm sure the upcoming slew of oldskool reboots (CU, Pantheon, Ashes, etc) will trip over their feet on this one again. Talk about lessons unlearnt. It's ridiculous. /soapbox
    While I didn't like GW1's forced multiple names, I feel like they were still better approach than this ultra restrictive one word first come-first served nonsense. Especially in year 2017, VERY SOON to be 2018! To be stuck like that in early 2000s isn't exactly healthy.