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Steam takes a cut from all purchases. This likely applies to microtransactions as well. Around 30% for smaller studios, a little less for large products. I assume the developers want to keep old players paying through their own website, with no steam cut at all.
Not that I play BDO due to pvp, but I'm curious as to why? Aren't characters tied to an account? Why not just log into your account when you boot up the game?
The matches are usually for groups of 4. You generally spend the first half of the match (10 minutes) exploring the map, trying to either harvest resources, find treasures or complete smaller missions (e.g. protect a survivor NPC, build a tower based on a design, or eliminate a small group of monsters). Each map then has a "main" objective. Once people feel like they explored enough, they naturally decide to gravitate towards the main objective, which they then complete together. This often revolves around protecting a location from an invasion of zombie waves (both by building defenses and by fighting with your weapons).Renoaku said:I was thinking of buying the $150 version is it fun like I can't tell much from the game-play so far or is it very generic?