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Indeed, however from what I have seen they are proving themselves with every passing month and it has been paying off.Thebeasttt said:Yeah they half assed the kickstarter and deservedly fell short as a result. Everyone is peddling their hopes and dreams on there, all with less jaded pasts than Brad. This is the bed they made, they'll just have to lay in it for now.
Well brad and company have been saying for a while that this game isn't EQ it's Pantheon so not to expect a carbon copy. That being said many of the core mechanics from EQ will be there. Such as xp camps, the quadrinity, open world contested NM's, gear being more meaningful for longer periods of time and many others as well. Mix this with some of their own ideas plus some got from other old school games and a dash of convenience.Check this one out, I think it hints strongly of changes to come.delete5230 said:From Brads last few blogs, he seems to be considering some changes which he admits may anger some and appear to.go against the stated core philosophy.Dullahan said:Maybe you missed the streams, but it's currently very similar conceptually. Don't know what you saw that made you think they were going to change. Completely open world/no instancing, no fast travel, high risk vs high reward, highly cooperative/limited soloing. The only known systems which may run contrary to that philosophy would be caravans and mentoring.I think a bigger mistake might be in assuming Pantheon will actually end up that much like EQ.drivendawn said:no
Yeah, I think a mistake that people make on here is believing that basically only old EQ players are interested in playing. I think people will find there is a higher number of people wanting to play from vanguard and ffxi then they think. Also delete5230 may have a point about the old being like the new to many out there.
While I'd like to think there would be none of the convenience features of that sort (because it never truly improves the game or player retention), it will probably exist in some forms to some degree. Still, from what they've said, it will be minimal.
He asks for their patience while they work through everything.
I'm not up on any blogs, it's too early in development for me to go deep. However I consider him a genius when it comes to creating mmos. So if he is making changes I believe in him and his ability to make mmos. But I guess I could understand the feelings on the original player base wanting exact nostalgia.
To this day he is unmatched on character development. This is where he seems to focus everything in all his games. This to me is the key to the universe.
I'm 100% for group content...100% ... But in reality the game better have a good percentage of solo content.
Ten percent, twenty percent, it's hard to put a number on it. But this is a must for this game to survive. To me this is just a cold hard fact. It's human nature for people to run off and do their own thing now and then.
I'm completely confident Brad will make us a great mmo, I'm only concerned with the coding and will it play !
Looks interesting what do people think about this game? The variety of skills sound good. Looks like EQ.