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  • Why Derek Smart is right about Star Citizen - His facts and why SC is likely to fail

    SedrynTyrosAsm0deusJamesGoblinSirAgravainerpmcmurphyMellowTiggerMrMelGibsonFalstaffHatefullTealaand 4 others.
  • Early Access games already in persistence...

    Depends if the game is like this:

    Bild knnte enthalten Essen und Text

    Start playing now if its the "Then" category.

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    waynejr2AsheramblorpykinsZombieCatTorvalDistopiaAgent_JosephVardahothTsiyaNildenand 3 others.
  • Chris Roberts Responds to Recent Allegations | Star Citizen |

    Hmm, Escapist article:

    hired a linguist --> Stretch Goal (seems like Chris Roberts is doing what we pay him for)
    Grade A voice acting --> Stretch Goal
    Grade A mocap --> Strech Goal
    Celebrity voice acting --> Stretch Goal
    CIG Montreal --> Huh ? There is no CIG Montreal.
    Money for Mansion --> see Chris Roberts answer (IMHO since Wing Commander and selling gaming studios Chris Roberts has enough money to pay rent ;-)
    Turbulent --> see Chris Roberts answer
    Austin --> see Chris Roberts answer
    Last "ship commercial" --> a year ago
    Used company equipment for movie --> already explained in detail by Sandi Gardiner and not as described

    The HR stuff is a bit fishy, but its hard to access without data from primary sources.

    Judging from Chris Roberts answer the Escapist has done a bad job in giving both sides a chance to answer. Click-bait much ?

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  • Wait what did he just say?

    Brenics said:
    Why I do believe he did!

    I think some people owe Derek Smart and apology!

    He just said DS was right all along!

    >>> "Wait, what did he just say ?" >>>

    THAT did he say:

    "....So that’s definitely the case. You can go around Covalex Shipping Hub now, there are definitely floating items that are all region entities that you can push around. There’s been some pretty cool videos made, but one video was taking the noodle dispenser machine and pushing it out loading it into a Constellation and flying back to Port Olisar which was pretty awesome! So essentially yes absolutely. We actually had more in Crusader originally when we were developing and we took some of them out. Mainly because we still got to work on the, now working for all these rigid entities to be efficient so they’re not always sending messages.

    Basically if a cup is sitting on this table and it’s not moving there’s no reason for it say “update” there’s no reason for it to do anything over the network. CryEngine doesn’t really work that way so we’ve been spending a lot of time and we still are spending a lot of time trying to fix and refactor that. You’re sort of seeing problems that come with the CryEngine old way of doing things. Cause really it was built as a single player game so a lot of the updating is player centric but the problem we have is so for instance if there’s sixteen players on the Crusader map and they all go to different comms arrays well they’re all triggering different AI in different spots on the server and it’s running all these AI and then it’s also telling every single client what all these AI are doing but i’m flying around and i’m at comm array A over here and someone’s at comm array B over there, I don’t really need to know what’s happening in comm array B, I just need to know what’s happening in my area.

    So we have to refactor the updating of the object and also the network messaging to it’s more specific to what people’s view is and that’s ongoing sort of network task we have and part of that is going to have a more efficient network version for simple rigid bodies so you can have the cups on the table and you can have more props around. The idea would be to physicalise chairs, props like that so you can push them around or whatever. If you’re flying in your ship and the gravity goes off and you haven’t bolted things down they could float and all the rest of the stuff. That is definitely our goal and you will see more of that as time goes on.  "

    By your timp stamp you are referring to this :
    "You’re sort of seeing problems that come with the CryEngine ...."

    But you seem to forget about the second part of the sentence
    "...old way of doing things."
    Operative word here being "OLD". The stock unmodified old version of the CryEngine.

    >>>> He just said DS was right all along! >>>>
    Selective perception is one way of seeing the universe. You seem to have an interesting augmented reality filter in place.

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  • PcInvasion chimes in about the removal of production schedule dates

    >>> As for Squadron 42? Well, that could be next year, in two years time, or when we’re flying our own real spaceships. >>>

    Yep, a true journalistic masterpiece.

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  • Around the Verse - Eclipsing the Competition - Star Citizen Videos -

    >>>> How much time are the developers spending on these weekly update reports? >>>

    As much time as necessary to satisfy the SC voluntary subscribers like me who pay extra for these videos to be made. No development money from the crowdfunding is used for these reports or the Jump Point magazine. This subscriber money also pays for the camera man and the JP editor. There is no definite number of subscribers known, but it is estimated to be in the high tenthousands.

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  • PcInvasion chimes in about the removal of production schedule dates

    Excession said:
    Someone write's about SC, and since it is not a puff piece, look what happens, Erillion jumps right into defence mode.
    Nope. I just think that THIS particular journalist is a bad writer. A personal opinion.

    There have been others that are critical of Star Citizen. I may not share their opinion, but at least they did a good job in putting together their articles and the stories from various sides.

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  • Cloud Imperium shows off 3.0 at the Gamescom 2017 Showfloor

    Absolutely INSANE Cutlass skydive scoop attempt ...

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  • New Ship - Introductory Price of $850

    Kefo said:
    Know what tier that long range cobra comes in?

    70 pounds sterling. Kinda a long cry away from 850 dollars eh but nice attempt to cherry pick
    As i said .. getting the Long Range Cobra Mk III at 5000 pounds sterling is completely optional. But someone did. 

    As is getting the Pioneer at 850 $ .. also completely optional. You could have paid 20 $ back in the day and pick up the  Pioneer in game after launch day for in game money only.

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  • New Ship - Introductory Price of $850

    sgel said:
    If you can't afford it, get someone else to pay it for you.

    Incidently @sgel is absolutely correct here.

    There are HUNDREDS of player organisations with big fleets that will gladly loan you one of the guild ships after launch day. And some of those guild ships are quite large. Join them if you like.

    And they operate out of guild HQ capital ships.

    It is ... as some seem to forget ... a multiplayer game.

    You do not have to grind if you do not want to. There a plenty of commanders that look for crews, gunners, shield operators,  combat air patrol fighter pilots, transport pilots, freighter pilots, scouts, space marines, spec ops ... you name it.

    Have fun