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Star Wars Battlefront II AMA Happening Today - 'This is Fine' - MMORPG.com News

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited November 2017 in News & Features Discussion

imageStar Wars Battlefront II AMA Happening Today - 'This is Fine' - MMORPG.com News

In what's sure to be one of the most interesting Reddit AMAs in history, EA and Dice will be hosting a Star Wars Battlefront II event today beginning at 9:30 am Pacific / 12:30 pm Eastern. It's a fascinating turn of events in that EA recently earned the dubious honor of producing the most down-voted post in Reddit history in a kerfuffle of top hero costs (time & credits).

Read the full story here



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Comments

  • Gobstopper3DGobstopper3D Member RarePosts: 966
    This should be enjoyable just to watch.
    onelesslight

    I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.

  • winghaven1winghaven1 Member RarePosts: 737
    Keep it civil? Half of gamers don't know the meaning of the word civil. Lol
    SBFordCrazKanuk[Deleted User]Kyleran
  • Panther2103Panther2103 Member EpicPosts: 5,766
    Oh man. I don't see how this is going to work in EA's favor at all. I actually can't see how this will even work in general. Most angry people can't seem to contain themselves, and most of the EA responses to everything have been awful. This will be interesting to watch, but i can't expect much to come out of it. Unless EA announces the game is free with no loot boxes or DLC.
  • AnthurAnthur Member UncommonPosts: 961
    I only would have one question: Is there any chance EA returns the star wars exclusive game license back to disney so it can be given to another company ?
    But I am not going to ask that in the AMA. They won't answer it anway. But imo the games they create for star wars don't do this IP justice.
    Joseph_KerrsomeforumguyKyleran
  • ScotScot Member LegendaryPosts: 22,955
    Keep it civil? Half of gamers don't know the meaning of the word civil. Lol

    Half of them know it means civil war, the other half don't know what it means and will beat the hell out of anyone who says they do.
    SovrathKyleranWellspring
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    It will be interesting to hear how they respond to questions about the intent of the microtransactions and future of the system in both BF2 and other planned titles.

    It will be a very tense AMA. And the whole "pull out and end the AMA" card being held by EA adds to the tension.

    It could very easily go downhill due to either nonsensical gamer rage being repeatedly flung their way, or because EA sidesteps a tough question by giving a largely canned, generalized PR answer.
    Cazriel

    image
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited November 2017
    It will be interesting to hear how they respond to questions about the intent of the microtransactions and future of the system in both BF2 and other planned titles.

    It will be a very tense AMA. And the whole "pull out and end the AMA" card being held by EA adds to the tension.

    It could very easily go downhill due to either nonsensical gamer rage being repeatedly flung their way, or because EA sidesteps a tough question by giving a largely canned, generalized PR answer.
    They will say 'we feel we innovate too much'

    which is what they said about another game when it came to micro transactions. Their view on 'innovation' is the accounting department
    Joseph_KerrSamhaelsomeforumguy

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • KooturKootur Member UncommonPosts: 352
    I feel like the post was botted down. There is no way a post about a game would get 500k down votes, I just don't believe that.
  • IselinIselin Member LegendaryPosts: 18,719
    That subredit's mods instituted a system of opening up the AMA an hour before EA gets there to let the users upvote the questions they most want answered and try to minimize "astroturfing" The #1 question so far is:

    The now infamous Reddit comment stated that the progression system was created to "provide players with a sense of pride and accomplishment." How do you justify a system that takes 4528 hours or $2100 to unlock everything (not counting the future content)? That's over twice the amount of working a full time, 40 hour-a-week job for a year, and very few people will play even a quarter of that. What are your plans to retain a playerbase with such a slow progression system?


    MadFrenchieGdemamiKyleran
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    why even bother.

    sorry but I have been done with EA for a long time. The topic in question assumes the base game itself is worth bothering with and its likely not.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    Iselin said:
    That subredit's mods instituted a system of opening up the AMA an hour before EA gets there to let the users upvote the questions they most want answered and try to minimize "astroturfing" The #1 question so far is:

    The now infamous Reddit comment stated that the progression system was created to "provide players with a sense of pride and accomplishment." How do you justify a system that takes 4528 hours or $2100 to unlock everything (not counting the future content)? That's over twice the amount of working a full time, 40 hour-a-week job for a year, and very few people will play even a quarter of that. What are your plans to retain a playerbase with such a slow progression system?



    It's an interesting question, but the idea of "completion" to anyone who has played an MMO should be a relatively foreign concept. That being said, the idea of nearly infinite progress will, obviously, be foreign to many people who play these shooters, etc. Also, I'm not sure how it works if they intend to make this a competitive game, which it might or might not. 

    Obviously this isn't an issue with the single-player game, right? So should progression afterwards be capped? 
    MadFrenchie

    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • IselinIselin Member LegendaryPosts: 18,719
    CrazKanuk said:
    Iselin said:
    That subredit's mods instituted a system of opening up the AMA an hour before EA gets there to let the users upvote the questions they most want answered and try to minimize "astroturfing" The #1 question so far is:

    The now infamous Reddit comment stated that the progression system was created to "provide players with a sense of pride and accomplishment." How do you justify a system that takes 4528 hours or $2100 to unlock everything (not counting the future content)? That's over twice the amount of working a full time, 40 hour-a-week job for a year, and very few people will play even a quarter of that. What are your plans to retain a playerbase with such a slow progression system?



    It's an interesting question, but the idea of "completion" to anyone who has played an MMO should be a relatively foreign concept. That being said, the idea of nearly infinite progress will, obviously, be foreign to many people who play these shooters, etc. Also, I'm not sure how it works if they intend to make this a competitive game, which it might or might not. 

    Obviously this isn't an issue with the single-player game, right? So should progression afterwards be capped? 
    Well as someone who enjoys the SP part in adventure shooters the most, I know that the Battlefield and BF games are not for me because their SP campaigns are always in the 5-7 hour range as opposed to games like ME where it's primarily about the SP game with a good 80-100 hour campaign.

    But I have been an Origin member for quite a while, so I get to play them for free eventually just for the SP part as I've done in the past. They're not worth even the nominal entry fee for me but DICE does make excellent games.

    I am merely an interested and biased observer in this fight watching it for all the implications that progressively more and more predatory MT practices have on gaming in general and the social media reaction to it. But I wouldn't have bought it anyway... it'll come to Origin Access eventually and then I'll play the SP campaign :)
    MadFrenchieCrazKanukGdemamiKyleran
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    Iselin said:
    CrazKanuk said:
    Iselin said:
    That subredit's mods instituted a system of opening up the AMA an hour before EA gets there to let the users upvote the questions they most want answered and try to minimize "astroturfing" The #1 question so far is:

    The now infamous Reddit comment stated that the progression system was created to "provide players with a sense of pride and accomplishment." How do you justify a system that takes 4528 hours or $2100 to unlock everything (not counting the future content)? That's over twice the amount of working a full time, 40 hour-a-week job for a year, and very few people will play even a quarter of that. What are your plans to retain a playerbase with such a slow progression system?



    It's an interesting question, but the idea of "completion" to anyone who has played an MMO should be a relatively foreign concept. That being said, the idea of nearly infinite progress will, obviously, be foreign to many people who play these shooters, etc. Also, I'm not sure how it works if they intend to make this a competitive game, which it might or might not. 

    Obviously this isn't an issue with the single-player game, right? So should progression afterwards be capped? 
    Well as someone who enjoys the SP part in adventure shooters the most, I know that the Battlefield and BF games are not for me because their SP campaigns are always in the 5-7 hour range as opposed to games like ME where it's primarily about the SP game with a good 80-100 hour campaign.

    But I have been an Origin member for quite a while, so I get to play them for free eventually just for the SP part as I've done in the past. They're not worth even the nominal entry fee for me but DICE does make excellent games.

    I am merely an interested and biased observer in this fight watching it for all the implications that progressively more and more predatory MT practices have on gaming in general and the social media reaction to it. But I wouldn't have bought it anyway... it'll come to Origin Access eventually and then I'll play the SP campaign :)
    Your last paragraph is important.  Way too many folks seem to think these moneitzation schemes and releases exist in some kind of a vacuum.  Entities like Activision are very obviously watching this story and game release play out and looking for signs that they can leverage the same kind (or less consumer-friendly kinds) of monetization systems in their future releases.
    someforumguyRobsolf

    image
  • TalulaRoseTalulaRose Member RarePosts: 1,247
    edited November 2017
    I think the warnings are telling.

    There will be very little about the p2w loot boxes. Ask us and we will walk away.

    This will be nothing more than ignoring the F2P issue and acting like everything is ok.

    Dog and pony show......
    Post edited by TalulaRose on
    Gdemami
  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    Iselin said:
    CrazKanuk said:
    Iselin said:
    That subredit's mods instituted a system of opening up the AMA an hour before EA gets there to let the users upvote the questions they most want answered and try to minimize "astroturfing" The #1 question so far is:

    The now infamous Reddit comment stated that the progression system was created to "provide players with a sense of pride and accomplishment." How do you justify a system that takes 4528 hours or $2100 to unlock everything (not counting the future content)? That's over twice the amount of working a full time, 40 hour-a-week job for a year, and very few people will play even a quarter of that. What are your plans to retain a playerbase with such a slow progression system?



    It's an interesting question, but the idea of "completion" to anyone who has played an MMO should be a relatively foreign concept. That being said, the idea of nearly infinite progress will, obviously, be foreign to many people who play these shooters, etc. Also, I'm not sure how it works if they intend to make this a competitive game, which it might or might not. 

    Obviously this isn't an issue with the single-player game, right? So should progression afterwards be capped? 
    Well as someone who enjoys the SP part in adventure shooters the most, I know that the Battlefield and BF games are not for me because their SP campaigns are always in the 5-7 hour range as opposed to games like ME where it's primarily about the SP game with a good 80-100 hour campaign.

    But I have been an Origin member for quite a while, so I get to play them for free eventually just for the SP part as I've done in the past. They're not worth even the nominal entry fee for me but DICE does make excellent games.

    I am merely an interested and biased observer in this fight watching it for all the implications that progressively more and more predatory MT practices have on gaming in general and the social media reaction to it. But I wouldn't have bought it anyway... it'll come to Origin Access eventually and then I'll play the SP campaign :)

    Same, I don't much care for the multiplayer. I don't even mind the campaign length, since that's usually what we get in FPS. I might have to check out Origin membership. I've thought about it a couple times, never bought. 

    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • heerobyaheerobya Member UncommonPosts: 465
    The way I think about it... instead of 3-4 $10-20 DLC packs, totaling an additional $30-80 bucks they would hope to get out of players, they instead decided to keep players together by releasing all the content for free, but hoping players spend $30-80 on loot boxes because it is very, very tempting to spend $5-10 bucks here and there to get a little boost.

    Is it predatory? I don't think so, but I've never been one to be drawn to gambling and other addictive kind of predatory things.

    I really don't feel like having the extra 5% boost here and there from having an epic card vs. the easily craftable Rare card is that big of a deal, personally.

    I can (hopefully) make up for 5-10% difference by playing smarter, and also (hopefully) a lot of uber-elite power gamers were turned off so the competition won't be as fierce!
  • Gobstopper3DGobstopper3D Member RarePosts: 966
    There are some good hard questions over their and they are mostly going unanswered. This isn't going to end well for EA/Dice. They even managed to make Wall Street take a look..https://www.cnbc.com/2017/11/15/wall-street-is-getting-worried-social-media-outrage-over-eas-star-wars-game-may-hurt-sales.html
    Gdemami

    I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.

  • IselinIselin Member LegendaryPosts: 18,719
    For anyone interested in the responses to questions, just sort the comments by "q&a" and someone is collating all the answered questions there:

    https://www.reddit.com/r/StarWarsBattlefront/comments/7d4qft/star_wars_battlefront_ii_dice_developer_ama/?sort=qa

    Gobstopper3Dheerobya
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Iselin said:
    For anyone interested in the responses to questions, just sort the comments by "q&a" and someone is collating all the answered questions there:

    https://www.reddit.com/r/StarWarsBattlefront/comments/7d4qft/star_wars_battlefront_ii_dice_developer_ama/?sort=qa

    lol...

    I could just see my questions
    'why would anyone buy this game REGARDLESS of how it monetizes or how much it monetizes

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • CopperfieldCopperfield Member RarePosts: 654
    i hope all the star wars followers boycot this game to death..

    there has to be a stop to all these mirco transactions crap into games.

    There is a big chance that this might be the right time for a turnaround on these crappy money making machines


    I still dont understand why the ingame gambling boxes are permitted
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited November 2017
    ....


    I still dont understand why the ingame gambling boxes are permitted
    Well generally speaking the U.S. Free Market principles are pretty strongly supported unless it directly affects public health and safety. Although these features operate like gambling its not gambling for money so its new territory for legal discussion. as a result of course, this means companies can exploit and will likely continue to move the bar closer and closer to gambling until someone makes them stop.

    For me personally, out of a lack of ignorance no doubt, am on the fence to the question of is gambling unethical or not as a general concept.
    MadFrenchieCrazKanuksomeforumguy

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • TalulaRoseTalulaRose Member RarePosts: 1,247
    Become a streamer.

    If popular the devs will give you the game for free.
    If not popular your community may buy the game and boxes for you.

    Problem solved.

    Based on how popular it is atm on Twitch the p2w loot box model will do fine. The people that have the platform to get EA to listen have already decided its ok for them. Cant blame them, when you get the stuff for free its hard to support the ones who don't.
  • Jamar870Jamar870 Member UncommonPosts: 570
    I am professing my ignorance meaning lack of knowledge, what does "AMA" mean?
  • laxielaxie Member RarePosts: 1,118
    edited November 2017
    Jamar870 said:
    I am professing my ignorance meaning lack of knowledge, what does "AMA" mean?
    ask-me-anything.
    It's basically a "forum interview" format on Reddit. A person goes to the forums, Redditers start posting questions and the person answers as many as they can, in the couple of hours they have.
    [Deleted User]
  • TalulaRoseTalulaRose Member RarePosts: 1,247
    In this case, they read from a script and said we may look at the p2w loot box thing at a later date. Nothing else to take away from the ama.
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