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In May of 2017, the small team at Wooting launched their Kickstarter to fund the Wooting One, the first mechanical gaming keyboard to offer analog support. In just seven hours, the One blew through its original €30000 funding goal. By the end of the month, they were funded to the tune of more than 450% of their target. Backers were excited about the Wooting One: a truly innovative mechanical gaming keyboard with the potential to change how PC games are played.
Comments
MAGA
I agree with this. Game needs to be designed with such functions in mind or the device itself must control it... at which point it is likely to be considered an illegal third-party hack and get you banned.
They've always been able to devise devices to automate everything, the game developers are the ones that have been frowning upon such devices. I don't see this being accepted by the developers any time soon.
¯\_(ツ)_/¯
Yup. So many PC games just being crappy, unoptimized console ports is one reason why I switched back to console as my primary gaming platform. The only way to get some of them to run properly is to have hardware that's stupidly overpowered, and even that isn't always a guarantee.
Many developers these days are under budget / time restrictions which prevent proper PC support from being coded, have spent their entire careers coding for consoles and don't have the knowledge or experience to do it properly, aren't allowed to develop the PC version separately, are too lazy to do it right, or any mixture of the above. While this device sounds like awesome and innovative tech, I don't see it getting proper support for a long time, if ever, and utilizing third party software to make it work is just asking for a ban from most online games.
Cool, but unfortunately highly impractical. A damn shame because it's one of the increasingly few gaming related Kickstarters which actually managed to deliver what was promised. Best of luck to them.
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In essence, what it's doing is recognizing keypresses you choose as controller input. So if you're playing, say, Mass Effect, you map WASD to the joystick and you have full analog control. When you push WASD the game sees a controller input, analog due to the flaretech switches, when you push anything *not* mapped to the controller, it sees keyboard input. So, it's switching between two recognized input devices in-game even though you're really only using the keyboard. It's incredibly versatile.
I've tried to find a Fang keypad or similar alternative so I could switch to a normal keyboard, but they're all gone. So I'll use this one until it breaks and switch to the old one then
You've got it exactly right.
This was the keyboard I used for years. They no longer make them. I miss mine.
"I don't give a sh*t what other people say. I play what I like and I'll pay to do it too!" - SerialMMOist