I wanted to piggy back this thread idea off @SirAgravaine
's threads about various design challenges. I wanted to focus on specific class design and wanted other posters to follow a more concise rule set for their design. - A Sage is a class that is typically not used for gameplay, but rather used for NPC's to express in game wisdom or provide purchasable spells/skills.
As a class designer, I do find this very intriguing and a fun thread. I hope to garner some creative folks to take this seriously. It's always interesting to see what other people can come up with. Below will feature a Class Template I'd like you to follow, you're welcomed to be as detailed as you wish.
I am also expecting others to be realistic and create a caster class for the Sage, but it is open for melee if people can fathom a design for it that makes sense. The best way to go about design, is to consider what sort of theme your Sage class will play out? Mechanically, story wise. Imagine it like you're playing it and the fluidity that comes with the gameplay of the class.
*Note: The Sage Class Design I am posting is coming straight from my Design Doc. and very happy with what I have created thus far*
**SAGE CLASS TEMPLATE***
*Account for PVE Gameplay*This is a very simple template
CLASS ARCHETYPE (MELEE OR CASTER)
CLASS ROLE(S) - PURE (1 ROLE) OR HYBRID (2+ ROLES) Define what they are for the Sage.
*Note: Roles can be defined as tank, dps, healer, buffer, de-buffer, cc, jack of all trades, ect*
What Makes this class unique in a lore perspective? How does the world interact with this Class? Origins of class?
THEMATIC CORE CLASS MECHANIC:
This is the core of the class, what nearly most abilities revolve around and/or predominantly how the class functions. A thematic core class mechanic typically isn't a set of abilities but it's the rule set and functions that allow their abilities to work a certain way. (IE:
Consider Void Form for the New Shadow Priest in WoW, or Arcane Charges for an Arcane Mage in WoW). Thematic Core Class Mechanic can be that simple or provide more substance and depth. Your choice. To solidify your design, you can provide placeholder numbers to provide an example of weight of power for the mechanics.
DEFINE THEIR ABILITY LIBRARY:
Consider the types of different abilities they will have access to and then categorize them. Don't have to go in much detail of what each ability is, but list the different categories they would have access to. Think of the role the Sage provides. Then consider what type of abilities they would have access to to compliment their role as well as other utility like abilities. (IE:
Direct Damage, Damage over Time, Direct Heal, Heal over Time, Crowd Control, De-buffs, Self/Group Buffs, ect.)HIGHLIGHT A SAGE ABILITY:
Here, come up with 1-3 cool abilities that would make your Sage Class Unique. You're welcome to provide a simple Ability Description as well as placeholder numbers to show the weight of power.WHY IS YOUR SAGE CLASS INVITED TO GROUPS/RAIDS?:
Provide a short synopses of what makes your class stand out in a group and/or raid setting. This should be easy because it simply is determined by class role.WHY IS YOUR CLASS FUN TO PLAY?:
Provide 1-3 sentences to sell your Sage class of why others should play it!
*My post below will have my own Idea for the Sage. Would love your thoughts and feedback*